Texturing Imperfections

Hello!
Our custom-made vines model was made and there is this prevalent issue with the textures. Every vine has black around it, this issue was also prevalent among some of our enemies. The screenshots below are how it’s supposed to look in blender vs. in-engine. If anyone has a solution to this please let me know!


2 Likes

Have you tried running your texture through Pixelfix?

4 Likes

It fixed minor imperfections, but the same issue is still prevalent. :frowning:

2 Likes

Mabye try adding a hint of transparency?

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