No guarantees, he only mentioned it in passing. I have a lot of threads to go through.
Edit:
Yes, the one specifically mentioning floating-point precision is from a while back, but the forum search function isn’t great to work with unless you already know exactly what you’re looking for, and I’d imagine any improvements to floating-point precision would be made incrementally over time, so it would still apply anyway.
Included the one on rotation because it may or may not be more noticeable further from origin and thus exacerbate the other imprecision issues.
I can’t stress this enough: I’m not an expert on rendering. At all. This has derailed the thread somewhat.