Hello everyone!
We are working on our first prototype and would love to have your feedbacks! The game is developed under Microsoft Playfab, as you may know there is now a native Playfab support for Roblox. I wanted to see how far it was possible to push Playfab <> Roblox integration.
Game Mechanics >
- Voice Acting NPC
- Crafting recipe
- Various Mining Loot Table
- Mission system with objective
- Realtime cooldown (Ex: 1day buff)
Playfab Integration
- User stats and inventory
- User segment and automation
- Individual Achievement system
- Server wide Achievement system
Management within Playfab >
Game Editor >
Playfab enable real-time game design without any code. This mean that, as the game designer, you can go on and change directly the loot table, do drop balancing, or event change crafting materials and this become live on all your server without having to publish or edit anything.
The screenshot above show an example of a crafting recipe. You simply add or remove ingredient and define the output. In 3 clicks you can generate a new recipe or re-balance an existing one. Everyone will see the new change immediately.
You can also decide how a new recipe you just created will get in the game. For example, that recipe can be a legendary world drop that only 2% of the users can get. Or you can have it attached to a reward for a mission like so:
In this case, recipe are an item class and can be attached to a loot table (ex: x% chance of getting a lvl 1 crafting recipe) or can be simply drop as a guaranteed rewards.
Analytics >
For now we use a simple geckoboard dashboard for some realtime statistics but Playfab also provide a full in-depth datawarehouse to use with Power BI and other very powerful tools to see user progression, cohort, etc…
Next Step | Twitch Integration >
Playfab enable Twitch Drop integration, so both streamer and viewer can get loot. This is the next step we will integrate. When joining a server while streaming on twitch, you will trigger a server wide buff. As a viewer, you will have a chance to get various loot as random drop during the stream. Theses loot are automatically added in your in-game inventory.
Discord >
Feel free to join our discord dev server if you want to chat with us. In case you wonder; Slime Shop is our next game, The Forge was prototype to test our skills
Cheers!