The latest changes related to animations have an impact on my game

A few hours ago, a bug began to occur in my game that breaks the animations for a while after the player joins the game, sometimes it also leads to a huge FPS drop:


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This is happening to my game and it’s making it unplayable. I use skinned meshes and this started happening yesterday, I hope it gets fixed soon.

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Thanks for your feedback!
Do you know whether the affected animations are CurveAnimations or KeyframeSequences?
Also, which platforms does this behavior occur on? In particular, does it happen on IOs? Does it still happen on PC?

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Affected animations are CurveAnimations, it happens on all platforms (macOS, Windows, Android, iOS)

Edit: it seems now it’s only happening on Android & macOS

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Thankyou! Very helpful feedback. We have leads.

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Do you have an ETA of the fix? It’s still happening, besides it seems to be happening to some windows players

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For some reason it’s fine on my iPad but not my computer. (at least when I last checked.)

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Any update on this? It’s been a week now and this is still happening.

Are you still experiencing this issue?
On which platforms?
We took the settings change that appeared to prevent the issue on iOS and PC and repeated it for the remaining client platforms.

Yes, it’s still happening on macOS and Android

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We made another settings flip yesterday, has that resolved the issue?

It’s still happening on Android & macOS :sad:


Hi, we believe this issue is resolved. Can you confirm ?

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Yes, I confirm that it’s fixed, thanks!

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