The new physics character controllers make it so that you have to click the reset button twice to actually die. Without the controllers you only need to click the reset button once to actually die. (and it also messes up my ragdoll script)
I don’t know how to recreate this because it just happened to me.
This happens through all my place files where I use the controllers.
Previous replies are correct in that you need to handle all state machine behavior yourself if using the ControllerManager.
Additionally, the sent place file for reproducing seems to be working correctly, the character respawns after hitting reset once. So whatever was happening appears to now be fixed. Let us know if you’re still running into issues.