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Collision Summaries API: Detailed Collision Data From The Engine
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30
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1776
|
October 7, 2026
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[Studio Beta] Quad Support for EditableMesh APIs
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37
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6908
|
October 7, 2026
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Frustum Streaming: Stream What Your Players See
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66
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6085
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October 7, 2026
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[API Update] API Rate Limit Tuning
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22
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4534
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October 6, 2026
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Engine v1.1.1 | Extend Roblox with custom services, systems and packages
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10
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532
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October 6, 2026
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Collision Geometry Workflow Improvements: Tunable Precision and Better Visualizations
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93
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6597
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October 6, 2026
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[Opt-out Phase] Introducing Clipping Support for Rotated Elements & Path2D
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68
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6616
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October 6, 2026
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Avatar Joint Upgrade (AJU) Phase 2 Rollout & Updated Migration Recommendations
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184
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11967
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October 6, 2026
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[Studio Beta] Updates to Studio Camera That Simplify Navigation
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207
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9691
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October 5, 2026
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Avatar Joint Upgrade for Physically-Simulated Character Movement is Now Live!
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194
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28403
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October 4, 2026
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[Beta] Next-Gen Draggers: New Move, Rotate & Scale Tools
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120
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9095
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October 2, 2026
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[Full Release] Ship Fair And Competitive Games with Server Authority
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155
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15075
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October 2, 2026
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[Studio Beta] Collections
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133
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12485
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October 1, 2026
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[Full Release] Acoustic Simulation: Emit audio with presence!
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97
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42609
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September 27, 2026
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[Full Release] Input Action System (IAS) & Newly Converted Player Scripts!
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87
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12377
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September 30, 2026
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Reference Instances Directly with Attributes
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151
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11158
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September 30, 2026
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[Full Release] Animation Graphs: Create Complex Character Motion Visually
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70
|
11257
|
September 29, 2026
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Introducing Support for Platform Avatars in SLIM
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62
|
5962
|
September 28, 2026
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|
Addition to EditableAPI; EditableSound
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36
|
1554
|
September 27, 2026
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[Full Release] The Future of Character Movement: Character Controller Library
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165
|
16528
|
September 24, 2026
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[Full Release] Styling Transitions
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69
|
17057
|
September 23, 2026
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[Studio Beta] AvatarAbilities Library for a Luau-Based Character Controller
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136
|
21712
|
September 23, 2026
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|
Expanding WorldModel Simulation Capabilities: Support for Collision Groups
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32
|
5427
|
September 20, 2026
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|
[Studio Beta] Introducing Alpha Mode to MaterialVariant
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|
70
|
19955
|
September 20, 2026
|
|
[Full Release] BindToSimulation & Rolling out UseFixedSimulation
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87
|
9038
|
September 19, 2026
|
|
Upcoming Improvements to Physics Replication
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113
|
9626
|
September 17, 2026
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|
[Full Release] Introducing CreateDataModelContent: Convert editable mesh and image data into static content
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149
|
12618
|
August 3, 2026
|
|
[Client Beta] Publish & Test Your Server Authoritative Experiences
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|
206
|
16131
|
September 16, 2026
|
|
Protect Your Games with Script Capabilities Sandboxing
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|
85
|
13389
|
September 15, 2026
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|
[Full Release] IsVerified API Now Supports Verification Levels
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|
24
|
4565
|
September 15, 2026
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