This is amazing! for sure helps create a more realistic environment, though i feel like using a part seems a bit extreme (considering all the extra useless properties such as Color,Transparency,Reflectance etc, which aren’t super useful for sound zones), do you guys ever plan on adding an instance type for “sound zones”? so we don’t have to use a part for it?
Edit:
Not saying that volumetric sounds shouldn’t work on parts, rather that there could be another instance to better organize sounds within an experience.