Summary for Patch 3.4.18
Last Modified: 15th of September, 2021
We’ve been making a few small changes to the game over the past couple weeks, as beta versions. Version 3.4.18 finalizes these beta versions.
This change log is a summary of all the changes that have been made.
Gameplay:
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Rebalanced the Spitfire Revolving Sniper, reducing damage at short range while increasing damage at long range.
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All new players are given a Tier 1 Pickaxe, to help new players into getting started.
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Doubled the amount of gold in Bronze City Bank and La Grande Steamboat vaults.
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Bronze City Bank takes longer to refresh loot after being robbed.
Improvements:
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Animals spawn in proximity to designated spawn points around the map as opposed to the previous, animals spawning directly on spawn points.
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Increased the time taken for dead animals to despawn, as requested by the community.
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Added UI options “Hide Sidebar”, “Hide Minimap” and “Hide Keybinds” to hide these specific UI elements. This can be found within the options menu on the top bar.
Economy:
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Increased the value of Deer Pelt from $50 to $70
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Increased the value of Gator Skin from $55 to $80
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Increased the value of Gator Tooth from $100 to $140
Miscellaneous:
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Added a new chat filter that replaces the word “ez” with more friendly messages, as requested by the community.
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Internal changes in preparation for larger update to come later in another version.
Bug Fixes:
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The stairs at Callahan’s Manor are now the correct material.
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Dropping of items should no longer go through the ground. If this bug persists, let us know in our community server.
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Fixed seating area for Fort Spencer.
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Other small bug fixes and performance improvements.
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There was no Among Us plushie, the imposter was ejected.