I made this rope for my game but it explodes whenever a player touches it, despite having rigid alignpositions that should keep it in place.
Expected behavior
The rope should react like a rope and not explode.
broken rope.rbxl (57.1 KB)
I made this rope for my game but it explodes whenever a player touches it, despite having rigid alignpositions that should keep it in place.
Expected behavior
The rope should react like a rope and not explode.
broken rope.rbxl (57.1 KB)
Hi Sharksie,
I took a look at this and noticed that your AlignOrientations do not have rigidity enabled and do not have reaction torque enabled, is this intentional? I enabled both of these so that the AlignPosition and AlignOrientation properties were similar and it resolved the issue for me.
Can you send the rbxl? I tried doing what you suggested and it still explodes if you jump around on it. It does this even without the alignorientations.