Thoughts on Realistic Cafe? - Frizzed

Agreed, we’ll be utilizing upcoming voices from real users on the platform.

Haha! I’d respond with, “It sure is, come check it out!”

Just tested this on the Xbox One & iPad, I’m really surprised it runs extremely smooth maxed out on graphics settings. Very much relieved with this, I’ll be continuing to optimize this game heavily in future with my goal of accessibility for all devices.

Thanks so much! Do you think that if we implement voice acting into the drive thru process, it would work?

Much appreciated! My life is indeed converting unions into meshes right now, overall the game is running smooth at maxed out settings. :raised_hands:

Glad to see you join one of our rarest random public playtest sessions, we’re definitely expecting the server to lag when it’s full and so I’ll be full-on looking out for solutions as to how this could be optimized to a further extent.

I forgot about R6 positions there, my bad! Will be sure to adjust the positions of our chairs.

Thanks so much!

I definitely see where you’re coming from, I can assure you that Roblox avatars will fit into the game perfectly since I’ve been extremely aware of scaling the whole place down to our needs here at Roblox. Although, if we were to go along with a realistic avatar, what would you suggest?


Playtesters

We might need to expand the number of users testing the game out, more news on this will be posted soon!

Image Updates

Just updated, more stuff soon!

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My favorite cafe ever, is just perfect the way it is!

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Looks amazing. I’m not sure how that’s gonna run on mobile, and lower quality computers though.

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Looks good so far, Jack.

As a retired Frizzed staff I do think that as impressive as this place is, try to reduce lag as much as possible. I’m aware a lot more people experienced lag compared to, say, V5 (the nostalgia rn lolol).

Other than that, I think that it looks great and I hope to be in touch soon!

Thanks,
xw8c

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How would this work for Xbox One users? Would they be able to chat? Would the staffing positions be open for them?

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This build is absolutely amazing, the lighting and realism is on point.

I’d love to see some advanced features, such as a drive-thru and cafe machines.

Awesome build, I’d love to go there in real life. :stuck_out_tongue:

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Everything in this cafe is great, but there is one downside to it. It’s too dark! Lighting needs a bit more tweaking but overall you got yourself a 9.9/10 :smiley:

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That’s an artwork, truly. I can’t imagine the next steps you’ll take for the new version! Frizzed is always a serene place for me to eat, drink, and having orders. Your works are getting better by every new production, and that makes me happy, and proud of what you’ve done and what you’ve made, with your bare hands.
Can’t wait for more!

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This is amazing! Do you do commisions?

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Wow… This is amazing. Did you make this off of a refference image? It’s beautiful.

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We’re really glad you like it, thanks so much! We look forward to what the future holds.

My plan right now is to program the game to remove a certain amount of high-quality assets as well as textures on certain devices in order to balance the performance with the gameplay experience. I’ll look into this further in future.

Considering having a chat feature on Xbox is against the Roblox TOS, maybe we’ll have a UI which prompts the player to order food. When it comes to staffing for Xbox players, I think I’ll look at how Xbox players can interact with more of the players on the same type of devices.

For sure, I’ll definitely be fixing up the lighting here & there. Thanks so much!

Hey! Glad you’ve been sticking around with us, a lot more is to come whether it’d be on this project or on a few upcoming others. Here’s something new which I’ve been working if you wanted to check it out: Thoughts on Realistic Cinema? | Big Screen Experience • Solo Project

Unfortunately, I’m not doing commissions just yet, mainly because I’ve set a rule in which I’ve set for myself to achieve before doing anything related to commissions. What is this rule you may ask? I must become at least decent in programming, this way a higher standard of games can be designed and pushed out from practically just myself if this were was the case + less stress with current projects. Thanks for reaching out though, maybe another day?

Glad you like it! Reference images have been definitely used, I guess you could say that it’s a Starbucks in the US on the outside but a McDonalds in the UK on the inside. The perfect combination. Here’s a quick screenshot of something:

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Instead of straight up removing them on certain devices, maybe create a small button? Not sure. My laptop is quite literally a potato, so that could help for me. I’d most likely come back to Frizzed.

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I LOVE, LOVE LOVE IT! Amazing, I own a cafe myself (this is my DevForum alt), and I would kill to have that sort of design in my cafe. My only concern is old devices, and I would suggest adding an anti lag that disables textures and some lighting features.

Other than that, it’s amazing, and I’d give all my group funds to have a cafe like yours :smiley:

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Once you experienced some lag in a highly detailed game, you can lower your Graphics Quality on Roblox if you are on a old device.

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Yeah, true. But my friend OKRobloxian’s game Car Destroying Simulator has an option to disable textures as a form of anti lag.

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Man, that really is realistic! You’ve done an amazing job and some screenshots don’t even looks like Roblox! One of the best builds I’ve seen all year, 10/10.

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I really like the detail in every aspect of the build, I think this would go really good with a portfolio

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Oh lord how in the world did you manage that???

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AMAZING JUST AMAZING, Its Amazing how roblox went from this


TO THIS I’M JUST SHOCKED!

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I personally don’t think textures affect the most, shadow and lights is what affecting the performance.

Improper use of lights and shadow may lead to heavy performance decrease.

Unless, you are talking about network performance, but usually it won’t affect a lot, the textures aren’t like 50mb per one

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