(Topic made as a continuation of Ability to disable Roblox Premium payouts with new ideas for supporting Non-Monetized experiences)
As a Roblox developer, it is currently too hard to create non-monetized and/or educational experiences with no way to disable Engagement-Based Payouts.
This limits the potential of Non-Commercial/Educational assets that Roblox Developers can use and open-source content for education.
If this issue is addressed, Roblox Developers will be able to create non-monetized educational experiences, with the ability to include more content in their experience.
How could this be done?
To support non-monetized experiences, Roblox could create a genre that disables any form of monetization in your experience (including Engagement-Based Payouts): Education Non-Commercial, Educational, or Non-Commercial
If an educational experience is monetized, it would be listed as Education Commercial
If not a genre, there could be a “toggle” in the Creator Dashboard disabling monetization features:
Additionally, the ability for experiences to mark their genre as “Educational” would promote and support educational experiences on Roblox.
Note: this would allow for not only non-monetized educational experiences but for any experience to be non-monetized.
For anyone following this topic, what would be the best way to support Non-Monetized experiences?
- Game Genre
- Monetization Toggle in Creator Dashboard
- Both
0 voters
For Non-Monetized Educational Experiences?
- Game Genre
- Monetization Toggle in Creator Dashboard
- Both
0 voters