As described in: http://devforum.roblox.com/t/developer-community-feedback-streak-particles-particle-trail/35595
What do you think?
Edit:
As described in: http://devforum.roblox.com/t/developer-community-feedback-streak-particles-particle-trail/35595
What do you think?
Edit:
Very cool!
This is AMAZING, Thank you.
This will drastically improve a lot of things, I suppose this could be used for bullet tracers too right?
That looks absolutely fantastic!
Can’t wait to use this for my next project
Are the color and transparency able to be set with ColorSequences and NumberSequences?
edit:
Also, will they have an emission property like particles?
This is going to be dope af! When can we have it!? Soon™ or iSoon?
imagine having this used with cars
that would be cool
Will we be able to texture it?
EDIT: Would it also possible to have it on individual particles?
Like, you wouldn’t need to move the part for the trail to appear, you can just have particles emit (nodes) and the trail connect between each node, creating a smoke-like effect.
I’m so ready.
gibe now
When is this going on gametest? I really wana try this with my sword animations. :Q
Will be really sweet to see how this works out with projectiles. Looking forward to it!
Yes, this could be used for bullet tracers.
Color and transparency are similar to particle emitters.
The first version won’t have particle emission.
@Edd_E Trail can be textured. “Particle emit nodes” may be included in particle system improvement and not in the trail feature.
YES! times 3
What about anchored parts with CFrame updates?
Oh now that is a good question.
@programeow please tell us this isn’t limited to non-anchored parts.
This made my day.
Related to “what about anchored parts”: will we be able to trigger new segments ourselves by code or it is frame-dependent? (i.e. spawns a new one per frame / time unit)
Now i love roblox again ; i just had a tiny rageout because color 3 feature isnt fully enabled yet ; but now iam pleased again thank you for particle trails (: