Your tutorials can be on any development topic, as long as it is related to Roblox development, and as long as it conveys a significant amount of information. Topics that are not about (Roblox) development should probably go into a different forum category, as well as topics that are really simple or short.
Make sure to add step-by-step instructions in your tutorials! You should detail and explain your steps as best you can, and remember that not everyone might have your particular set of skills.
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Get an inverted sphere mesh (preferably from the Meshes category of the toolbox) and set Lighting to Future.
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Set its transparency to 2 and add a highlight with outline and fill transparency set to 1, with the mesh material being Glass.
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Duplicate the mesh, decrease its size vertically by 1 or 2 studs and paste in the position of the first mesh, and increase the transparency by 0.5.
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Repeat step 3 8 times.
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Set the 8th mesh’s transparency to 50.
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To complete the effect, insert an attachment into the 8th mesh, add a particleemitter, set its texture to a circle texture, and make it black. Set speed to 0. Lower its lifetime to avoid it being too pixelated.
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The black hole model is done!
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Add some additional details to the black hole to make it more interesting. (optional)