You can show us your Explorer window. Because we may not know what causes this bug.
You could also tell us if there’s any errors.
You can show us your Explorer window. Because we may not know what causes this bug.
You could also tell us if there’s any errors.
Oh, I totally forgot it’s there. Sorry!
You could also send us the rbxm file if you want. I actually got the script working in client.
Deleted
Don’t Export Selection
. Save to File
.
Also what does the VectorForce do?
vector force prevents the orb from falling into void while it’s tweening (anchored)
Removed
Weird. It works in my Studio. Rotates as intended.
What if you try the orb in a new file?
To, you know, see if there’s any other scripts that messes with the orb?
what ? it works fine in clint side too ?
well it looks I had the wrong script in the orb… I have edited the post with the correct orb with correct scrip
EDIT: the script which makes orb rotate and doesn’t work in clint
Same thing. Also I added the script, that you posted, to the orb.
That’s the reason I said it worked.
umm when I tried only the orb in new workspace this is what I got
Now I’m starting to think this issue has something to do with Studio iteslf.
Maybe try:
I reinstalled windows this morning and it didn’t really change anything
well it turns out that welds were the issue, removing
the condition also allows the hitbox to rotate and hence the complete orb to rotate
Pretty weird how that is the cause of the issue.
well yea but that shouldn’t have allowed it to tween in server too which it didn’t, that’s weird
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