https://developer.roblox.com/en-us/api-reference/property/Workspace/FilteringEnabled
I found another FilteringEnabled page mistake: it should say ServerScriptService instead of ServerScriptStorage. That link is also broken.
https://developer.roblox.com/en-us/api-reference/property/Workspace/FilteringEnabled
I found another FilteringEnabled page mistake: it should say ServerScriptService instead of ServerScriptStorage. That link is also broken.
In the ModuleScript page:
It says "If a ModuleScript object is has its Name
", when it should be "If a ModuleScript object has its Name
"
https://developer.roblox.com/en-us/api-reference/function/Plugin/GetSetting
https://developer.roblox.com/en-us/api-reference/function/Plugin/SetSetting
Plugin:GetSetting() has a different code sample then Plugin:SetSetting(), though they are meant to do the samething.
--plugin:SetSetting() Box:
local runBeforeKey = "RunBefore"
local hasRunBefore = plugin:GetSetting(runBeforeKey)
if hasRunBefore then
print("Welcome back!")
else
print("Welcome! Thanks for installing this plugin!")
plugin:SetSetting(runBeforeKey, true)
end
--plugin:GetSetting() Box:
local Plugin = PluginManager():CreatePlugin()
local RanBefore = Plugin:GetSetting("RanBefore")
Plugin:SetSetting("RanBefore", true)
if RanBefore then
print("Welcome back!")
else
print("Welcome! Thanks for installing this plugin!")
end
There is a dead link in VR - BP
Link: https://developer.oculus.com/documentation/intro-vr/latest/concepts/book-bp/
Article: Virtual Reality – Best Practices
Link: Lua Globals | Roblox Creator Documentation
Change: type() function might also return “vector” as mentioned here: Native Luau Vector3 Beta
print(type(Vector3.new()))
In the description an angle bracket is missing and it breaks the page layout.
table class=“table table-striped table-bordered”>
should be
<table class=“table table-striped table-bordered”>
https://developer.roblox.com/en-us/api-reference/property/Trail/TextureMode
Visible hashtag markdown. This issue is present throughout the entire page.
here and on the box of code it goes
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local mouse = Player:GetMouse()--Problem is here
-- Setting the mouse icon
mouse.Icon = "rbxasset://SystemCursors/Wait"
on the 3rd and 3rd line Player is spelt with a capital where on the 2nd line its player
i dont know when it started but i only noticed it now.
goto Mouse
Third argument says “envelop”, pretty sure it should be envelope
https://developer.roblox.com/en-us/api-reference/datatype/NumberSequenceKeypoint
fteches should be fetches.
https://developer.roblox.com/en-us/api-reference/function/BadgeService/GetBadgeInfoAsync
Here, InputObject.Rotation should be InputObject.Position and degrees should be radians.
https://developer.roblox.com/en-us/api-reference/event/UserInputService/DeviceRotationChanged
AlignPosition’s PositionAlignmentMode does not exist:
https://developer.roblox.com/en-us/api-reference/class/AlignPosition
Click this and you get a 404:
It’s worth noting that it doesn’t even exist in the EnumIndex either
https://developer.roblox.com/en-us/api-reference/property/Tool/Grip
clicking on “this” doesn’t lead you to a plugin, it leads you to a image
MarketplaceService | Roblox Creator Documentation Says you should see GamePassService | Roblox Creator Documentation, but that function has been deprecated so much, that the service is being retired. Instead, you should use MarketplaceService | Roblox Creator Documentation
Sound.RollOffMode has a broken table
https://developer.roblox.com/en-us/api-reference/property/Sound/RollOffMode
The description for CFrame.UpVector is incorrect. CFrame (roblox.com)
Currently it says that CFrame.UpVector corresponds to Vector3.new(r01, r11, r12)
.
According to the rotation matrix, it should instead say Vector3.new(r10, r11, r12)
.
CFrame.Orthonormalize() has a repeated word.
https://developer.roblox.com/en-us/api-reference/function/ParticleEmitter/Emit
The code snippets under ParticleEmitter:Emit
are blank and should probably be removed.