UGC Catalog is Now Live!

Nice, it looks like it’s good enough to become a UGC item. You should probably go onto twitter and tweet it.


Roblox seems reluctant to let more UGC creators into the program because they know that the ones they picked are making good hats (even if there are some copied ones?). The current UGC creators seem to be profitable to Roblox from Roblox’s eyes.

Us less-known devs might have to move to TurboSquid soon because they don’t show favoritism to any of their creators and they aren’t reluctant to let more people in. :\

Many of the current UGC creators are creating good-quality hats. But some seem to think it is a time to monopolize. They are purposely making low-quality hats because currently, even a low-quality hat could surpass the sales of a high-quality shirt. If UGC is opened to the public, the amount of Robux made by each creator will significantly decrease. This also explains why there are retextures being spammed.

The update is only good for the developers that are favorited by Roblox, not the rest of us.

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At least some of them are released at the same time, But I agree that for ANY item published by either a user or Roblox, recolors should be grouped under the same item page and you just select the color you want (although some recolors are more/less robux than the original but I don’t think this has to be an issue.)
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Hoping to get into the program soon. Highly doubt I’ll be selected, but will cross my fingers.

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No, the reason they do this is because they want people they know and trust.

You know how you complained in the Code Review post about how you don’t want people you don’t trust looking at your code? They don’t want people they don’t trust making hats when it’s still in beta and the system still needs flushed out. So if you want them to allow people they don’t trust to make hats. Then why don’t you allow people you don’t trust to review your code.

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But, they already stated UGC is moderated like every other item on the website. I think they don’t want the market to be flooded by commodities. Which is smart, that would ruined the entire point of UGC.

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I agree with this in almost every way. However, They should atleast let some more people in. Ive seen many awesome 3D modelers who dont have access. Right now its really only youtubers. And only youtubers in the Star Program.

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Also I feel like if the UGC was open to everyone there would be alot more duplicates since people usually come up with similar ideas.

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I’ve thoroughly read your argument, and acknowledged your concerns; it doesn’t make any sense to me. UGC is not providing new developers with the opportunity to participate because they want people they can trust. It’s still in heavy progress—choosing trusted developers doesn’t hurt.

You also claim that there are vital retexture issues with UGC. If Roblox expanded to unknown developers, UGC would be abused exponentially more than it is currently. Keep in mind that UGC is a privilege - not a right - Roblox does not need to expand to smaller developers.

You haven’t proved your point with statistics, or strengthened it any other way. I recommend any additional banter be private, unless your willing to introduce a new claim, or enforce an old one.


The vendetta against UGC is illogical. Also, I’ve been noticing a bandwagon against Roblox that claims Roblox is greedy and only wants popular developers to succeed. If you refuse to provide conclusive evidence, you should reevaluate your opinion.

UGC is very limited; so don’t be disappointed if you didn’t make it. Once again, it is a privilege. A microscopic margin of users have access to UGC, so don’t fret.


Roblox also has visible shortcomings and inconsistencies. Here’s a diagram of various retextures by Roblox. Also, if you’re concerned about legal liability amongst UGC developers, they’re safe.


My opinions are subjective and belong to me; don’t worry.

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I am a big fan of the UGC catalog. This addition has shown some crazy creations through the masterminds of some the top developers here! Some creations are just so funny that you have to buy them for the comical aspect.

Of course, the questions I’d have were answered on the main post, but they are still things that definitely need to be put down for the future. For example, re textures/similar meshes can absolutely destroy the trade economy, and it has shown minor evidence of proving that, but that topic was debated over here quite a few times.

On another note, I am very interested to see the future of ROBLOX events with the ability that creators will be able to reward in-game items - assuming within months!

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I’m excited about this feature.
Is there a way we can submit samples of our work for review / consideration for the next round of approved developers? I have quality assets, some already posted in my inventory, that (to me) seem to be a perfect fit.

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How can I get into UGC? I would love to make models for you all!

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In my opinion, UGC should be open to the public however:

  1. An account must be at least 3 years old and must be at least a DevForum Member to become UGC to prevent botters. Invites by the Roblox team or recommendations from at least 2 UGC creators can expedite the process.

  2. Account must have no serious moderation actions taken against it.

  3. Recolors of existing UGC content or assets made from Intellectual Properties that aren’t their’s will have that person’s UGC privileges revoked immediately (Which means no Sonic hat or known Animal Crossing character even if you modeled and textured everything yourself). Process can be appealed in the event that a misunderstanding happens.

  4. Accounts with revoked UGC privileges will have their items taken off-sale.

This way, it punishes users who fail to come up with their own ideas/steal others’ work and its fair to users who clearly have the skill and the desire to become UGC creators.

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I can’t stand how people are saying this. Roblox is 13 years old at this point and many people have grown up with the game and just because we did something 3-10 years ago does NOT mean we should not be able to use ugc

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I guess, but what I mean when I say no serious action is stuff like attempting to steal a person’s account, death threats, racism, stealing assets from TCs and games and predatory behavior.

Exploits can be an exception to this since those don’t really effect people as much as the above. I consider it a mid-tier kind of offense.

If we’re being honest, UGC and interns and all these programs are unofficial representatives of Roblox the corporation and how the outside sees us. If we have a bunch of people with a lot of baggage in it then it won’t look good at all.

For example, I’m specifically referencing an old Roblox player who copied assets from other towny games and made a bomb threat to Roblox’s HQ. If you didn’t do anything like this guy did or the above mentioned then you should be fine.

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The DevFoum is not an elite group of ROBLOX’s finest, it is simply a replacement for the forums where threads are more closely monitored, and should never be used as such. There’s no reason to try and make it a requirement for anything on ROBLOX.

Exactly that.

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But in this case it’d work well since if they only based it on having a 3-Year account then any person could become a UGC creator and the market would be flooded to the point where moderation would become a supremely hard task.

Becoming a DevForum member - not a full one but rather the first tier where you gain it through perusing the forums - is a sign that the person who wishes to become a UGC creator is serious about development and anything relating to that.

Not only that, but having Roblox Premium as well of course.

This is all to dramatically reduce potential botting and to reward originality and punish unoriginality and stealing assets.

The state of Roblox’s games is that one makes a game and when it does well, you have others who I consider vultures who want to copy that game formula by formula and try to ride on its success.

Not to mention the limitless amount of games based on popular Intellectual Properties. These games profit from things that aren’t theirs and its honestly disturbing how copyright laws haven’t been enforced much. As an artist, this really disturbs me to my core. Really and truly.

With these counter measures, the UGC program could be perhaps a stepping stone on how to handle future copyright-related things in all things on the platform.

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If being a DevForum member is not a requirement for DevEx, of all things, which is arguably more important than the UGC, then there’s no reason for it to be a requirement here.

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Not a good argument considering DevEx and UGC serve very different purposes. One is a way for Roblox developers to earn an income from the Robux that they earn while another is a way for them to get Robux.

Making DevEx more accessible than UGC makes sense since it allows everyone who made a worthwhile game to earn an income.

Making UGC public but for people who do honest and good development makes sense because of the potential for people to make bots and cheat the system.

You can’t bot DevEx even if you wanted to because of how its set up, but one can definitely bot and cheat UGC since its User Generated. Clothing and Games already face this big problem, protecting UGC and using it as a form of beta test to tackle copyright is a good thing.

With DevForum Membership requirements and strict copyright enforcement, moderators will have a significantly easier time managing UGC.

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Not only should DevForum membership not be used as a requirement, but it would also be pointless. Do you know how easy it is to become a member on DevForum? You just sign in with your roblox account and browse threads for a few days. It would serve no purpose to have it as a requirement. I’m sure they have better methods that they’ll put in place rather than that.

Also, as @coexperience mentioned. Being a part of DevForum does not mean you’re somehow magically a “good developer”. You can be a normal player and still get in. As I already said. It’s not hard.

And another thing. Explain to me how one can “bot” UGC Items.

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I do agree about the bots part for full public access. In the same way that a shirt texture can be ripped from the site and reuploaded, so can a hat, albeit with more difficulty. This is what shut down the shirts in roblox, every time some shirt had the tiniest trend, half a dozen bots would rip the texture and upload it to their own group for as cheap as possible. To sell clothing for more than the minimum price will kill your shirt, even if its worth more, because about 50 copies of it will all be cheaper in a few minutes.

If we’re just talking a selective program for people to apply to then we’re fine, and it wont happen.

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