UI Not Showing in correct position when in test mode or in-game

I’m trying to make a simple map with preset points I can put warning markers at. I got simple system semi-working (while its not the best it works for what I’m doing) but when I enter testing the frames seem to move to the GUI frames that hold the overlay’s seem to move to the left a bit
Build/Edit Mode


Test/In-game mode

I haven’t tried much so far as a google search didn’t help and I don’t know what the problem is. I know it’s probably something easy to fix but I’m just loss on what to even google. Thanks in advance for any help. :slight_smile:
Edit the gray spots are a image overlay I made to help highlight the problem
Edit 2: Forgot to include this. Might help if you see how I have it set-up atm MapSystemGlitch.rbxl (28.4 KB)

add constraints to it that should fix it

I’m very new to UI so sorry if this is a dumb question. What constraints do you think will help?

try this plugin

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Thanks for the help that seems to have fixed it :slight_smile:

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Don’t update the autoscale lite plugin to newest, it’s wonky for me!