UIGridLayout Not Scaling Correctly

I’ve seen a few posts like this one – post , but i cant seem to fix my issue with a ScrollingFrame not scaling right with a UiGridLayout. I have tried tweaking around with AutoScale Lite but nothing really seems to work. Can anyone help? Its one of the reasons annoying me from releasing the game. Thank you for ANY help.

(Average Laptop POV)


(Iphone 14 POV)
Capture2

by default grid layouts use offset instead of scale for their sizing, so you’ll want to change that

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TYSM OMG!! that was so simple yet hard to figure out

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