UIScale & AutomaticSize do not properly work together

Attempting to use AutomaticSize and UIScale both together does not work. In the following picture, I am trying to dynamicly size the frame (Y-Axis) depending on how much text there is. Text either gets cut off or badly shown.

All text should be showing the following:

I love Roblox. I love Roblox. I love Roblox. I love Roblox.

TextLabels also have a UIPadding offset of 10.

Repo Place:
Repo.rbxl (61.6 KB)

Expected behavior

I expect the UI (UIScale 1.3) to size properly.

4 Likes

Can vouch for this.

Sometimes the text just… disappears, which I think is the main culprit of the problem (you can observe the text disappearing when the scale is ~1.24). At 1.26 it seems to go back to normal, then it goes downhill from there.

2 Likes

Thanks for your report! We are already tracking this issue : UIScale breaks AutomaticSize

The issue linked seems to be regarding rapid resizing which isn’t present here. Unless there was a change made that fixed that issue?

If a bug is 9 months old, is it really being tracked…?

Feels like we should encourage people to keep posting about bugs that have clearly been swept under the rug!

Yeah… no response on the other thread. Seems like a big gap in communication