UIScale & AutomaticSize do not properly work together

Attempting to use AutomaticSize and UIScale both together does not work. In the following picture, I am trying to dynamicly size the frame (Y-Axis) depending on how much text there is. Text either gets cut off or badly shown.

All text should be showing the following:

I love Roblox. I love Roblox. I love Roblox. I love Roblox.

TextLabels also have a UIPadding offset of 10.

Repo Place:
Repo.rbxl (61.6 KB)

Expected behavior

I expect the UI (UIScale 1.3) to size properly.

4 Likes

Can vouch for this.

Sometimes the text just… disappears, which I think is the main culprit of the problem (you can observe the text disappearing when the scale is ~1.24). At 1.26 it seems to go back to normal, then it goes downhill from there.

2 Likes

Thanks for your report! We are already tracking this issue : UIScale breaks AutomaticSize

The issue linked seems to be regarding rapid resizing which isn’t present here. Unless there was a change made that fixed that issue?

If a bug is 9 months old, is it really being tracked…?

Feels like we should encourage people to keep posting about bugs that have clearly been swept under the rug!