UIStroke - Studio Beta (UPDATE: re-enabled)

Thanks for taking the time to give an in-depth update on what’s going on, I can’t tell you how much it’s appreciated. You bring very fair points, looking forward to seeing how it goes. And that’s definitely a problem that I normally would not think of while releasing a feature.

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For some reason,the UI Strokes only appear instudio but not ingame,did I miss a pointer or is it a bug that’s still being fixed?

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It’s only currently available in Roblox Studio as a BETA feature, hence the title of the post “UIStroke - Studio Beta”

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I see,my bad. I had already made preparations for this so I didn’t know,haha

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I hope it goes live as well it would be a great feature!

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I hope this goes live soon, whether its through a form to apply your game or full release it’s really needed at the moment

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Is there any time frame when this feature will be finalized? I’m sure lots of devs need this including me.

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I noticed that when zooming out with UI stroke on a billboard gui, it looks much bolder & the transparency changes

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When setting Thickness to large amounts, you get some weird shapes.

You can also bypass the 25 (pixel?) thickness limit
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Would love to see the transparency property become a number sequence. This would allow for some pretty cool effects

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I’m pretty sure you can combine the UIGraident Instance with this feature.

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Ok. This update has to be one of the most useful Beta Features out there. It is so amazing that you can customize the text with color outlines around the text. This will be a very useful update for UI Designers.

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Hey there!

It’s been roughly ~2 weeks since you’ve given us an update on how the feature is coming along. I recall you saying that the earliest UIStroke could be released is around 2 weeks from your update and was wondering if we could receive another progress update.

I’m just very curious and eagerly waiting for this feature to roll out and would like to know if the bug fix was successfully deployed to iOS or if you’ll have to start the process again, and if successful when we can expect for the feature to be rolled out. Thanks for taking the time to create really cool features for the Roblox development community!

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Sometimes when updating certain properties in studio for Mac it completely crashes studio

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Yeah, unfortunately the fix didn’t work. I have new leads on what’s causing the crash though.

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Appreciate the update. Looking forward to a successful fix!

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Screen capture - 9c20393ca7c7ff0faa8921d7f4c274fa - Gyazo

Another bug I found was that when I applied the UiStroke the text disappeared and only the outline of the text was shown. Hopefully, this is fixed soon!

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This seems like a common issue that multiple other developers are having, which makes the UIStroke object annoying for general use.


It made my UI look awful.

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I’m having the same issue hopefully its not intentional because it doesn’t make any sense, we were able to make the text invisible ourselves before via text transparency and still keep the boarders now the text doesn’t show up no matter what.

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This is happening to me as well, didn’t have this issue a month or so ago. Happens when inside of any GUI (Screen, Surface, Billboard). I’d count this as a serious issue with no workarounds that I know of, basically making UIStroke unusable with text.

UIStroke Enabled
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UIStroke Disabled
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Steps to reproduce:

• Insert a ScreenGui (any kind works, really)
• Insert a TextLabel into the ScreenGui, change BackgroundTransparency to 1
• Insert a UIStroke into the TextLabel.
• Make color/text size adjustments as needed.

@Tiffblocks (Don’t like pinging but I assume this is important enough)

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