UIStroke - Studio Beta (UPDATE: re-enabled)

Where do you put the code? Is it in a script inside the UIStroke or is it somewhere else?

What code are you talking about?
The beta is disabled, so the borders won’t render. You can still place the UI Stroke object though for compatibility reasons.

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This and RichText are amazing! Roblox UIs are finally moving out of the stone ages.

I mean like, to make the HTML code, do you do it in a Script or Local script? Or is that just representing how it will look

All the info you need: Rich Text Markup | Roblox Creator Documentation

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Will we ever be able to add custom fonts?

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Well, there’s still such crucial features that lack in Roblox’s UI. For example, the most you can get with masking is using a ScrollingFrame, and rectangular shapes will only go so far if you want your UI to use any kinds of angles.

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Happy UI designer noises :smiley: *

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Hey @Tiffblocks what’s our progress report on this?

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This will help alot now with making cool looking GUIS

Beta is available again and should hopefully stick around this time.

Most of the known bugs should be resolved, although Scale-based sizing support is still missing.

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Thank you, Can’t wait to get my hands on this once again!

are you sure
it literally doesnt even work
yes i enabled the beta
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You’ll need Studio updated to the latest version, which was released this morning. If you go to File → About, it should say version 472. If you’re already on that version, then you should only need to restart Studio.

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Restart your studio, It worked just fine on my half.

works now, thanks for the help

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This is a cool thing, please add this asap when it gets finished I love this feature
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This is amazing! Also can’t wait for the release date for public games!

This is what I done so far;

In-Game

In-Studio

This is a amazing feature I am glad this finally got added into Roblox! Now have to wait until it’s in actual games! if anyone knows the release date please let me know!

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I’ve been able to Improve my UI a ton with this new feature, I’m currently In the process of revamping all the UI I have in my game to fit this new property.

Updated Shop | Current Progress

Old Shop


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In the future, is it possible for the thickness property to scale with the size of the Gui object?