Uncap/increase the font size limit of 100

Its a pretty small size especially when applied to surface GUIs (Smaller parts will be more largely affected by readability of the text)

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I requested this a while ago. I can’t seem to find the post. They said it’s not as easy as it looks to do.

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Odd, I can’t think of what the problem would be.

Searching for “user:ScriptOn text” returned this:

Is that what you meant? There’s a staff reply at the bottom:

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For SurfaceGUIs specifically it seems this could be addressed by allowing games to reduce the resolution of the gui (i.e. the number of pixels per stud.)

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Then it gets fuzzy, which at some distances/FOV can be almost unreadable.

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Can’t you already do this using canvasSize?

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