"Undo changes to package" is non-functional

Reproduction Steps

  1. Open the attached .rbxl
  2. Right click one of the elevators and click “undo changes to package”
  3. Notice that nothing happened and Roblox still thinks there are changes to undo

Expected Behavior
I expect packages, a feature critical to my workflow, to function correctly.

Actual Behavior
Literally nothing. Nothing happens.

No. The complete failure of the packages feature is preventing me from publishing my game.

Issue Area: Studio
Issue Type: Other
Impact: Very High
Frequency: Constantly

PackageUndoBug.rbxl (72.6 KB)


Hi, thanks for reporting it! Where can I download the attachment? Thanks!

Ha, looks like I totally forgot to attach the file. Sorry about that. Here it is:

PackageUndoBug.rbxl (72.6 KB)

I’ve also edited the original post to include it.

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