ok so ignore my last post. i seriously dont know how your position align managed to be 90 degrees offset. did you tried to rotate your attachment yet? or swapping part0 and part1
Yeah, the thing is that it actually flies properly for a bit before it ends up turning like that.
I’ve tried swapping part0 and part1, but ends up not working at all that way.
Here’s a video of it flying properly, but after awhile of flying it messes up:
I believe it’s something to do with the fact it’s using the roblox physics to move it? And desyncs after awhile. If there’s no real way to fix it, I just need another way to make it follow the mouse smoothly.
UPDATE #2: I believe also it has something to do with the attachment, which I figured out rotates itself, however, even while forcing the attachment to stay it doesn’t really do anything.
Still looking for a different method to make this thing fly.