I was wondering why my game had 135mb untracked memory even though I cleanup everything.
I tried in an empty baseplate, and found 130mb untracked memory in an empty baseplate, no scripts no parts, which is pretty weird…
This keeps happening to me too
Not just on baseplates my experience too
My current experience I’m making has around 200MB - 500MB of untracked memory and I don’t know what is causing it
It’s not a script issue cause when I disabled all my scripts it was still there
It changes whenever I join too and my other developers notice it too
It would be nice if this “UntrackedMemory” had like a drop down window telling you what is causing it