Reproduction Steps
You can edit/play the game here and this is directly happening to me.
System Information:
Windows 10 Pro
CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics
Memory: 24GB 1866MHz DDR4
GPU: NVIDIA GeForce GTX 1650
Expected Behavior
When creating a game, I expect the memory to stay low and for Untracked Memory/LuaHeap to not rise very high at all.
Actual Behavior
Instead, memory rises up to 200MB in some? games I load in. This did not happen before this week, and it seems other users may not experience this issue?
As you can see here in a blank place, these 2 categories continue to rise despite there not being a single script. Here it is in a actual place.
A friend of mine on discord doesn’t see any increase
While this friend does
Issue Area: Engine
Issue Type: Performance
Impact: High
Frequency: Constantly
Date First Experienced: 2022-01-08 10:01:00 (-07:00)
Date Last Experienced: 2022-01-12 00:01:00 (-07:00)