One main reason would be that the game creator feels that sound no longer fits the game it’s in, but I’m sure there are other reasons.
Even if there are no reasons, it’s still annoying that such an obvious option isn’t available.
Here’s my take on why Roblox focuses more on their biggest games:
There’s many reasons why the creator of an audio could want someone not using their audio anymore. Maybe a temporary agreement reached its end, maybe the uploader got scammed, etc. Who has rights to a song changes all the time in the music industry, and the lack of a removal button could present an issue to anyone who licenses their audio to multiple games at once.
Lets say that Bob uploads an audio he created, and he wants to charge games to use his audio. Three games purchase permission to use said audio, however, the creator of one of the three games scams Bob and doesn’t actually pay for the audio. Because it is impossible to remove permissions, Bob is left with a choice - either to allow the creator who scammed him to keep using his audio, or to archive and reupload his audio, requiring both other game creators to change their audio ids at every reference. Temporarily granting audio permissions is basically impossible because permissions cannot ever be revoked.
I would put in a feature request to add this, but I get a “You are not permitted to view the requested resource.” when I try to post it even though “new topic” isn’t greyed out for me
Edit: I don’t have permissions to post there. I don’t plan on applying for member, but if I were to I would post a feature request on there for this.
I saw two water related sound effects in the first two search result rows. The first result is literally just called “chaos”. I feel like the search filtering just gets worse every day. I can’t even find simple sounds like a crowd in a stadium! I’m over this update, but if we are going to have to deal with it figure out a way for us to PLEASE get the results we search for. A filter that excludes roblox made audio would also be pretty nice in some circumstances
STILL can’t make our audios public? WOW! It seems Roblox has attempted to cover up the mess by releasing events with music artists that nobody in their bright mind knows! Or at least most people don’t know.
Was there an audio that has been blocked due to copyright violations and was removed due to violations of roblox terms of use?
It is nearing 2 months since nearly every existing audio was forced private with no way to undo. 100 upload limit is going to be hit very quickly if I have to painfully reupload any sort of sound effect I’ve used, and the total utter lack of updates is actually starting to get enraging. How has there not been ANY word since? I see other update topics with admin interaction, yet this one is conveniently walked over.
not sfx (unless itd above 6 seconds) just music
still agree cuz i have 10 only whicg is a pain
Worse, every new audio regardless of length or whether it’s a sound effect–despite the benefit of them being private under the new system by default–can’t be manually made public right now.
I still stand by my belief that the upload limits are a secret incentive for users to get ID verified and to use Roblox’s (and Monstercat’s and Pro Sound Effects’) audio.
WHY, this is soo bad. this is gonna get tedious. stupid roblox.
Roblox has edited the page to confirm that those permissions cannot be revoked once granted.
EDIT: Deleted original post cause I replied to the wrong person.
Edit 2: Archiving I believe would make it unusable in any experience, but I am unsure if whether the granted permissions will be saved if you restore an archived asset (which they say is possible).
It’s been 2 months since all new audios are forced private, and we have had zero word on this.
So far the only things that have come out of this update is: nothing. The audio search is still as broken as always, even noticeably worse now because even if you specifically search for something like “water (sfx)” you’ll get content that has neither of those words in, and isn’t even sfx.
Funny how you guys love to constantly push out untested and extremely unwanted updates, seemingly having all the time and money in the world to spend on them, yet when it comes time to provide support or fixes after said broken update it’s immediately all “oopsie poopsie we’re reeeally sowwy! we have only 2 people at roblox and have no monies! bye bye we never talk again now!” only to dump out some other deformed abomination of a rush job update that everyone is going to seethe at for the third time in a month like poor code grows on trees.
I just want a fixed maximum worst case scenario deadline for when we can make audios public again. I don’t even care how long it takes, because I know it’s going to be a year minimum if ever.
(I mean look at PA/Regular here on the devforum. Over a year and a half now since that was removed and we’ve literally heard zilch outside of a singular post just sarcastically saying “Soon”)
To be honest, I’m gonna have to agree with a lot of developers. I wish we could request Roblox to upload sound effects that are not inappropriate instead of having spam loads of audio that we don’t want. Besides The audio of discovery in the toolbox is broken. And I wanna know when is a time we can make audios public again. It’s been 2 months since Audios were forced to be private. When are we going to make audios public again?
The main “plus” about this update you guys pushed was supposed to be Roblox uploaded SFX, but the search feature in the library has been broken for some time now, making this task basically impossible.
This one right here seems pretty critical and unrelated to any possible legal matter, right?
coming back to this thread two months later and seeing people still respond to it is a tad bit comedic
ive changed some of my viewpoints on this subject and its slightly less negative than what I had before
but man some of these theories are just getting wacky
this one I found the most wild
its still fun to protest against it, but we all know nothing is going to change
but I praise the effort made by all the people in this thread to speak about their opinions and what they want changed for this update
hopefully admins are still paying attention to this thread as it is still active, and maybe we have the slight chance of getting some stuff changed for the better
I doubt Roblox themselves will set audio to public but if they did, my suggestion is they should only do it to audio that was previously being distributed on the marketplace (as long as those assets don’t fail copyright re-checks), that way the privacy of audio that was off sale the whole time can still be controlled by the uploaders of those assets. Something that does not make sense to me is it appears the process of manually changing audio from private to public will be irreversible (not necessarily the marketplace distribution toggle but the process of allowing all games to use the asset).
You want the developers to use music that comes from your audio library… After trying to use your audio library, I realized that many songs were not in full version (like we only have excerpts 30 to 60 seconds). I liked the fact that the interface has been updated in the studio but the music is still really poor quality (according to my research, the audio may not be so bad…).
I came across songs thanks to this new feature :
But I realized that these songs were not in full version…
So I wanted to look for the song in full version on the marketplace and the surprise!
Impossible to find the original version!
I am extremely disappointed! I thought there was some pretty cool music and then you realize there aren’t full versions for a number of songs. I don’t know if the problem comes from the search system or if the audio is non-existent…
I hope it will be improved soon because for the moment the audio library is really not terrible (Afterwards it’s only my opinion, if you have found your happiness it’s great)
If there are any errors in English, I apologize in advance. The text was made with google translation.
So not only are we still left in the dark about public assets, but the search has gone to hell and they won’t even acknowledge that. I’m speechless.
I have to agree. Can’t Roblox fix the search discovery for audio so that the audio update can be improved. Because I don’t wanna be stuck with a broken search filter on audio.