[Update] Changes to Asset Privacy for Audio

@Roblox

its been enough time can you make a “HARD DEADLINE” on when your gonna make “AUDIOS PUBLIC” because we “HATE” the 'SILENCE" in the next “ANNOUNCEMENT”

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highlighted the important stuff incase mods are too lazy to read

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Roblox is not going to set everything back to public for us, they just need to unfreeze our ability to manually publish our audio, add more good licensed audio, and revise the upload limits (and maybe apologize for the inconvenience).

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Now this was posted 9 months ago, but its so true lol.

Credit to: @ValiantWind

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I am super excited to see all the feedback and responses we’ve been given from Roblox regarding audios being made public again! As we near the anniversary of this abysmal change, you’d think they would at least have made some form of an announcement, as stated in the original post, right? Nope! There has not been a single update from either @BitFist or @Kairomatic to clarify when or if we will ever be able to make audios public again, but honestly, what do you expect? Roblox continues to push a myriad of disruptive changes that continually harm the well-being of developers for reasons that we aren’t allowed to know and then refuses to respond to any real criticism. Extremely disappointing that this isn’t an isolated incident and that audios have essentially been broken for nearly a year, but I’m sure that’ll be fixed and addressed alongside the moderation and account security issues, pathetic server stability, UGC knockoffs, image bypasses, game discoverability hardships, lousy icon redesign, soul-less corporate sponsorships, and piss-poor developer relations.

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Although the video is funny, my opinions have changed during those 9 months, given that I didn’t know the full reason behind the Audio Privacy change. :upside_down_face:

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My ultimate suggestion is for the audio to have to be reviewed by a real person when being set to public (to minimize the distribution of copyrighted assets) like how Roblox promises that only real people will take action on accounts…but we all know neither will be accomplished every time…

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The ROBLOX staff member comes in to answer an extremely trivial question and doesn’t even notice the damn elephant in the room, how typical of them. This is proof that no amount of copium will get this anywhere now, let’s pack it up and accept yet another ROBLOX L.

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At this point, nobody is even thankful that Roblox is now allowing audio to be uploaded for free, at the cost of the ability to distribute audio.

I’m very glad we don’t have to buy uploads anymore, but in addition to the marketplace problem, in the future they should reconsider forcing everyone to be over 13 and add their phone number or ID to get a higher upload limit.

Oh yeah, back when the original post was made on March 9 they said we would get another announcement about their official music collection, but I have not seen it anywhere (all they talked about regarding their audio in this post was the SFX); I imagine that most creators aren’t willing to resort to audio by Roblox even if they hit their upload limits until it’s very clear they’ve added more variety to their music collection in hopes of matching developers’ needs.

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I’m mostly frustrated with the wording they used as an excuse for this change (they could have easily not said anything at all and only told us about what they’re doing; the wording they used [without revealing too much] for the removal of the Oof sound was more believable).

10 months ago we were given 13 days to replace our audio based on a lie (which is now apparent):

“we will empower these creators to better manage their creative work. In the future, we will expand this to include other asset types.”

Fast forward to today, we still don’t have maximum privacy for things like decals and clothing; a privacy rollout for those assets would be beneficial (in a much less disruptive way, by keeping many old assets public and allowing the creator to make a privacy request instead for those old assets, and not prohibiting us from changing assets to public for undetermined amounts of time and for no given reason), but we haven’t received any further updates regarding that, or upload limits, or the “temporary” sharing restrictions, or the official audio collection.

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That’s typical of this platform these days, announce a massive change or update, and then half bake it and/or abandon it months later with no rhyme or reason. I was excited for rigid constraints since they planned on adding a property to allow it to break after a certain amount of force was applied, and then they removed the properties and left us with nothing. Video frames were suppose to go public and of course that one’s abandoned too.

This platform should focus on getting something out there instead of hyping everyone, and then deciding to back out all of a sudden. It’s frustrating for both developer and player experience.

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Well they did it because of copyright reasons, but they should have never let us upload copyrighted items

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Not necessarily. Everyone seems to have a negative reaction to an update that announces the removal or accessibility of a feature, such as the ability to create places without team create, or the removal of glue.

I don’t think you realize how disconnected the company’s departments are. I don’t think they could team up and manage to do something like this.

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It appears we’re still waiting, without any further answers.

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Just roll back this audio privacy update altogether so sounds will always be Public like it was before.

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If they did, they would be getting sued left and right, but they should have never let copyrighted material get on the platform in the first place.

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Sadly I’m pretty sure they can’t do that. I think all we’re waiting for is for them to allow us to manually unprivate our audio again (or at least another response announcement regarding this situation).

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Yeah, i agree. If copyrighted audio is not allowed in the first place, this update would be non-existent.

I’d imagine in the future there would be an “approved audio creator program,” where those users who are in the program can make their audio public.

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