Does this start from NOW, or previous 90 days before this update?
Visits have nothing to do with this. It would be incredibly expensive to bot 1 million hours of engagement which is the metric that matters, and if youâve noticed botted experiences get spotted and shadow banned a lot faster now. I donât think this system is actually that easy to game.
200k items sold in 90 days is absurd. They didnât take in the demand for price of the items so it adds to the limits requirement even more.
My group was the first to receive a verified badge in the first wave, I do think I meet the requirements for Experience Creators. Hopefully I will get the verified badge on my profile.
Also, would it not be easier if individuals can apply to be verified instead of rolling them out? In other social medias, you can apply to such badges if you meet the criteria, and if you pass the application, you receive the badge.
u aint notable so ofc u aint biased
Is this limited to UGC creators only, or does it also include non-participants of the UGC program?
I lost my verified badge when I updated my 2 Step Verification, Is it possible to get it back or nah?
This seems like a really good change honestly, canât wait for more!
um what? i think it would be easier to have the same username + outfit rather than having verified badge + its roblox fault adding display name that could steal someoneâs else username
You have to send in a form, with the reason of why it was removed. Support - Roblox
It clearly states so on the wiki.
Itâs absurd how many developer-related rewards and programs pander to how hard youâre pumping statistics and numbers and not anything else. I have yet to see any meaningful programs that do not do this - that is excluding ones that have been shuttered or are certainly on their way to being closed.
Verification should not be an indicator of how much statistics youâre pulling in, it should be an actual indicator of your legitimacy and association with the platform. There are other high-risk targets that arenât necessarily brands or high-earners. Some of my worries already get rekindled every now and again because of a certain recent security incident with Roblox.
That is⌠well, really frustrating. Even the Star Creators requirements look easier in comparison. Verified badges really arenât intended for any of us, are they.
Funny how top developers are gonna have to farm followers in order to get the Verified Badge just because theyâre not the group holder.
To be honest, I disagree with the current criteria because the numbers are absurdly high. It leaves a lot of smaller & older creators out of the picture.
But I am glad to see there is transparency here; I do hope there can be expanding upon this and more ways to prove authenticity and notability.
100K followers on twitter and 100K followers on TikTok is a huge difference, itâs so easy to get followers on TikTok.
Also, what is the threshold of being a contributor? Can someone just make one image and be considered one?
The problem is here that everyone will just apply for such a badge. Thereâs no way for Roblox to identify these smaller creators, âactual individualsâ, themselves. It has to be based on some metric. I think itâs great they did not focus on revenue for engagement.
If thereâs a good solution to this Iâd be happy to hear it, but I have not seen one across multiple platforms.
I agree with you, and, to a certain extent, everyone is right in saying that this doesnât cater towards the group of developers that are smaller. However, this doesnât mean that ROBLOX should be doing such.
ROBLOX is not the only platform that focuses their verification program to highly notable, well known, or individuals with a range of following that is quite high.
Statistics, like shown, determining the eligibility for this program are a good thing. Unlike many other platforms, ROBLOX is the one platform that gives you the general standard for eligibility. This actually gives you something to work towards and entices you to work on your games so they perform better (thus bringing you closer to verification).
Yes, numbers can be an inaccurate measure of eligibility and users who are worthy of verification can find themselves skipped out. Take EnemyOffTheState - Roblox for example, one of the original developers of Race Clicker, whom is not verified simply due to the follower criteria. But this does not mean that ROBLOX should change it.
TLDR: The verification program was never designed for small creators. Besides paid verification that is rolling out on some social spaces, amongst ALL platforms verification has ALWAYS been for BIGGER creators. As such, if you are a small creator you shouldnât have expected to be eligible for verification immediatelyâŚ
That being said, this shouldnât be the thing that stops you from wanting to develop. ROBLOX has given you targets to work towards and as such you should aspire to reach the goals set out by them.
Remember, if ROBLOX verifies everyone then there is no point verifying anyone at all. Iâm sure you would prefer to be verified if it is exclusive to the users who worked as hard as you did to attain the badge.
How do you check that? I went to Engagement and clicked 90 days but I didnât see anywhere that showed total hours playtime.
Agreed, itâs sad that instead of feeling encouraged, a lot of Devs in this thread are deterred from reaching the milestones. In my mind, Roblox has given us specific goals to achieve and it is our job to achieve them. This update should be encouraging Devs to branch out into different social media platforms like TikTok, which in my opinion, is easier to get the Verified badge for.
requirements are higer just for make sure that an account is real, that isnt a verify, it is a comany motivation.