You need to add some information in the bio, like:
"Hi I’m [name]. I’m a [age] years old that likes to [something that you’re good at like 3D modelling, scripting or texturing]. [some more information about yourself]
At experiences, no it’s not about Roblox games, it’s about uploading projects such as a random 3D model or Music/Audio file.
You have to pack your portfolio into one message, well at least that was in the past, but now all you gotta do is go onto Talent Hub and make your profile, then that’s a Talebt Hub portfolio, but it needs to be active…
It seems like having more frequent responses was their original intention with this change, considering they said in the original post that it “could take multiple weeks for you to hear back from us”, when for previous waves it was like a 5-6 month wait.
I guess the number of applications might have been a lot higher than they were expecting, but even then I thought they would just release responses in a flow - as soon as they were reviewed - but I haven’t heard of anyone receiving a response since the ones that were sent out in december
Yes, you’re absolutely right. I believe they didn’t expect to get this many applications as well or they don’t want to accept too many people at once. Then again, based off of the acceptances from December, it seems like they aren’t looking at applications chronologically and instead looking at applicants that are recommended. So we really don’t know how they plan on reviewing us all. It would have been great if there was, like you mentioned, frequent responses every month but I can understand why this new method of accepting new UGC creators is overwhelming.
I applied yesterday, I also linked my Talent Hub which has some of the total work I’ve contributed to Evade, however this is mainly particle work, should I bother at all about adding my models to the portfolio?, Is the accessory i sent not enough?