We have shipped an improvement to the scripting flow when working inside Team Create.
Now, saving or publishing your place will automatically commit (a.k.a. Apply Edits) your script changes if Collaborative Editing mode is off. We have heard strong feedback from the community that the save/publish action needs to include script changes, and auto-committing at save/publish is the expected behavior.
Team Create currently has two modes of scripting:
Collaborative Editing is on: You can edit and test scripts within draft mode without affecting other collaborators. Once you’re done, you commit the draft so that your place is updated to the latest script changes.
Collaborative Editing is off: When you edit a script, you lock the script so that you are the sole editor. When you are done, you click “Apply Edits” to commit the changes to your place.
Previously, when Collaborative Editing was off, you had to manually click “Apply Edits” to apply your script changes. Studio would automatically commit your script changes only if you closed Studio.
Now, the new update additionally performs the auto-commit when you save or publish your place. When saving or publishing, you will notice that the asterisk (*) that marks scripts with uncommitted changes will disappear, signaling that the script is now visible to all of your collaborators.
We want to ensure this change does not disrupt existing users’ workflows. If you do not wish to enable auto-committing script changes at save/publish, you can easily turn this behavior off by going to File > Studio settings > Script editor section, and turning off the “Automatically commit locked scripts when you save or publish to Roblox” setting.
We are also currently reimagining the collaborative scripting experience in Team Create so if you have any feedback or suggestions, please comment below.