Upgraded Materials, Material Manager, and More!

Very exciting stuff!! Excited to use

6 Likes

Roblox has done me proud with the new material system. The possibilities are quite literally endless. Do we have a time estimate on when these features go live in Roblox Player?

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MATTERIALALLSLSLSLLSL!!!

These are amazing, although it may take some tweaking for most devs, they are an amazing improvement! Another great update for the Roblox Engine, well done!

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MATERIAL GWORRRLLLLLLLL!!!

The new material update is already amazing!


Is there any release timetable yet??? Really excited for this to go live!!! Might even celebrate with a massive 2 litre coke bottle when this goes live!

Edit: Honestly this is so cool, I miss the old GUI but honestly the entire material department needs a raise just for this alone!!

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Thank you very much for the MaterialPattern Organic on parts!!!

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Are custom materials broken right now? As of today my MaterialVariants aren’t loading in Studio.

(It’s working now, just needed to restart Studio later in the day!)

7 Likes

I admit, the new materials have really grown on me. The quality is a huge step up, at least when using Future lighting (something I’ll be more inclined to do now that performance improvements are being pushed).

In my currently existing games the shift in style between the original ones and the new materials is a bit too much, the colors are pretty different so I’ll probably leave them off in my older games. Not to mention, none of those games use Future so it’s not a massive issue as the PBR is what really makes them pop.

The material manager blew me away, it’s so much less tedious than playing around in the explorer. I didn’t notice it was there until I went to change the material on a part and it popped up instead.
image

Overall a great change, will absolutely use the new materials in any new games I make!

12 Likes

This is cool but how i can disable material manager and get old material selector?

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Been highly anticipating this for a long time!! Yet will this apply to bricks?? Or just terrain?

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Very pleased with this - it’s a shame the update wasn’t presented in this format originally, but I am glad to see that by listening to the community, we have reached a better solution.

Just one thing I need clarified:

I assume the “on by default” behaviour will only apply for newly created places? If not, I worry this may lead to a repeat of last year’s fiasco.

11 Likes

This is so cool


this makes the castle template even more cooler heres an image with usematerials2022 enabled can’t wait for the possibilities’ with material manager & More

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I hope terrain will have the option to add materials instead of replacing them and change the smoothness for each material. Like having it more voxel instead of being smooth.

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This is a fantastic update to brighten up this week. Really excited to play around with this, and to see the Material Library be extended further. Truly inspirational work!

Is a Tint property planned for SurfaceAppearance?

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All we need now is a way to add more terrain styles then the set ammount.

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Heads up: Don’t judge the new material pack by only clicking the checkbox. Be sure to adjust color values that properly fit the new materials. Your old values likely won’t match.

Same deal with material type. Don’t be afraid to change them. Limestone might be a better alternative for Sandstone etc.
A lot of this can be done quickly with a script.

41 Likes

The new 2022 materials are amazing! A very big improvement from the last release. The best part is: the rock terrain material actually changes color properly.

Is there any plans to make the material manager adjust to smaller window sizes? Currently, I cannot see more than 2 materials at once because of my computers small screen size.

Also, can we get a keyboard shortcut for applying the material on selected parts?

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Correct, it will only apply to newly created places.

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Materials, especially fabric, marble, and granite, don’t look so generic anymore. Great job :slight_smile:

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Material Manager replaces the old drop-down, and our goal is to make it really easy to apply materials to parts via MM (and more!). Please let us know if you have specific feedback as to workflow friction this adds for you.

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I LOVE THIS UPDATE SO MUCH! THANK YOU! :heart: FINALLY!!!

6 Likes