Upload Custom Materials in the New Material Service Beta


no idea what you’re talking about, default woodplanks should always allign,
meanwhile if i give woodplanks a custom material they always get randomly misalligned

6 Likes

This is perfect! Now, I can put Tesco all over my place without needing to add the Texture instance!


For real though, this is really useful. I can’t wait to see how people will use this!

5 Likes

Okay, I think I see the difference now, the built-in plank has a starting corner that is predictable.

2 Likes

yes, changing the color won’t affect the terrain texture

1 Like

Which material did you replace? And you’re saying changing the color here does nothing:
image

So the new terrain materials are still coming? If so, do you have any update on it?

We have enabled TeamCreate support for MaterialService beta. Please let us know if you find any issues related to TeamCreate. Thank you.

13 Likes

Asphalt, and yes it doesn’t do anything when i use the custom terrain.

1 Like

I could make it bright pink and it won’t change

Hmm, interesting. I didn’t even realize the material replacements even worked with terrain materials, maybe the coloring is something they’ll change before the release.

In the OP example screenshots, they didn’t change the cobblestone or grass terrain materials in the before/after shots.

If you try replacing a different material does it make any difference in the tint of your replaced material? Like, replacing ice vs asphalt.

1 Like

What i think would be awesome would be that ability to create new Material overrides. For example i would like to have Leaves or Dirt and instead of overriding Foil or Pebble to suit my needs i could create a new Override to allow them to be used with the part or allow me to have multiple Bricks for different style homes etc.

5 Likes

Thanks, I’ve been looking forward to this! I’ll let you know if I find any issues.

An awesome beta feature! Can’t wait for the full release. :smiley:

Would it be possible to add the ability to blend materials, as it does on Smooth Terrain, on MeshParts?
It’d be super-duper cool if we’d be able to paint multiple MaterialVariants over MeshParts as well with the blending!

2 Likes

how did you apply a custom material to terrain?

Good question, i will try it as soon as possible. Note I already did a test with the Sand material and it worked out fine

3 Likes

Just tried it, no effect. Thanks though

One thing I think most people haven’t thought about though is why hasn’t Snowterrain became a material yet? I’m begging for it to be added into the basic materials roster and been wanting the snow material to be used for parts.

3 Likes

I had these done as a test for custom materials, but thanks for the feedback…? I’ll look into improving them for the future at some point.

When can we expect custom materials to work in Play mode?

6 Likes

We have no date to share right now, as we want the flexibility to change this feature based on feedback during the beta process. Don’t worry–we recognize you all are excited to use this feature in your published places, and we’re excited to see how you leverage it. We’re pushing hard to get this usable in production experiences!

4 Likes