Upload Rig wont upload due to a large amount of triangles, that don't exist

Trying to upload a character as a fbx to roblox.
Roblox wont let me because it claims that its 182k Triangles.
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WHERE IT IS NO WHERE EVEN NEAR THAT :skull:
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How do I get by this? This is non-stop re-occuring Its so annoying.

Is it just the one object that is giving you that data, but you have more than just that object in your .fbx file?

Could you send a photo of it in Blender and include the object browser in the image?

Hi there!

If you’ve built multiple objects in your scene, the most important thing you can do when wanting to only import one object is to check off ‘Selected Objects’ in the export window within Blender. This will ensure only the object(s) you have selected get exported.

You may want to duplicate your object and apply all modifiers to it as well, as this may cause some issues.

Hope this helps!

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update: this randomly fixed itself.

Here’s a tutorial on how to lower your poly count (to whoever stumbles upon this issue again)

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