Use my own antialias instead of roblox antialias

I like antialias, but I don’t always have the quality level turned up high enough for the roblox antialias to kick in. To fix this, I used AMD Catalyst Control Center to force antialiasing on the roblox render window. The problem is, the roblox antialiasing conflicts with the AMD antialiasing.

Here is a roblox render window, with AMD antialiasing:

Here is a roblox window, with AMD antialiasing and roblox antialiasing:

As you can see, all the textures are missing, and there is not any antialiasing.

“Ah but wait!” you say, “there is a setting in roblox studio that allows you to disable roblox antialiasing!”

Yes, there certainly is:

Let me show you how effective it is:

With the antialias set to off

what I would like is that the roblox antialias yields when external antialiasing is present. Or something, anything, that allows me to change the quality settings for beauty shots without having to go into the catalyst control center to disable the antialiasing so that roblox doesn’t look like poop in higher quality levels.

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We could certainly use an “advanced settings” that would allow us to turn stuff on or off individually, like most other games.

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Is there even a way to turn off antialias without turning down the graphics? I take a bunch of screenshot and edit out the background for game assets, and since antialias came out, it has been a pain to work with.

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You need to use a better program for good chroma keying or cutting out objects smoothly. May I recommend photoshop

What about the corners inside the model you cut out, while using the previous technique? You gonna have jaggy lines in a final image? lol

Nah, they looked fine before and I get the same results now. It’s just a lot more difficult than before.