Here’s the problem: “Base Radio” is a gamepass. Under normal conditions, a gamepass can only be purchased once. it is possible to purchase a gamepass again if you delete it from your Roblox inventory, but this user purchased the gamepass twice in incredibly quick succession.
There are many purchases in my game and my group feed is spammed by free model purchases. Both of this user’s transactions likely happened within 10 seconds of each other, ruling out the possibility of the user intentionally purchasing it twice.
This leads me to ask, did this user just lose 200 robux? I have gotten countless messages, as I’m sure other developers have, of users purchasing passes and not actually receiving them (and losing their robux). There’s not much we can do as developers in this scenario, as gamepasses are handled by Roblox. But I’ve gotten too many of these PM’s (some quite angry, accusing me of being a scammer because they did not receive their gamepass) to rule out the idea of a serious bug being the potential cause of these messages.
I don’t really have much to add, besides requesting that an engineer take a look at this specific transaction to see what happened. Hopefully this was just a website bug and the poor user wasn’t actually charged twice.
Edit: the user has messages turned off, so I wasn’t able to message them. However, I found this on their profile:
The gamepass costs 200 robux. I’m officially pulling out the [ROBLOXCRITICAL] tag. If I stumbled onto this by chance when looking at my feed, then it must be happening to other users as well.
Edit 2: and I am now officially putting away the critical tag. I have since found another example of a double spend, which suggests that this issue warrants urgent investigation regardless
I recently got scolded for using ROBLOXCRITICAL in my bug report where I wasn’t able to upload anything to the site for a whole hour. Apparently the tag is only for dire emergencies that affect more than one person (with proof), even if it’s pretty bad. Just for future reference.
Think of ROBLOXCRITICAL like this: Would you wake up an engineer at 4am to tell them about it? If not, the bug probably isn’t critical enough. It’s for alerting staff of major issues that threaten the platform as a whole.
Unless @berezaa has found this is happening with more than one user, it shouldn’t have the critical tag either. (Although this is insanely hard to verify due to the lack of sales searching).
We also get a lot of these PMs which we usually assume are fake, but even if we didn’t, we can’t do anything because developers don’t have the tools to verify/refund/anything purchases. We QA our purchase system frequently and everything works in every environment we test.
Yeah this is the big thing. I noticed that there was a double spend right at the top of my feed. It is impossible for me to search my feed for more occurrences because like 100 people take my free damned model a minute and I can’t filter that out of my feed.
I’m assuming that this is decently widespread and that a lot of money is being lost here. That was the reasoning behind the critical tag. In my opinion anything that involves real world money needs to be highest priority. If this was an incorrect usage of the tag @Nightgaladeld please let me know and I’ll be more careful with it in the future.
Unfortunately we do not have any specifics for the current issue in the Roblox Critical rules but I do agree that we should look more into possibly including it in the future as it could be a serious issue. Including @CodeWriter into the discussion who helps us manage those rules.
Another issue is that we are unable to fully confirm if the impacted user lost robux due to the double purchase or identifying other impacted users by this. We have sent out an email to the right folks internally who will be able to help us out with the investigation. We will update this thread as we receive more information.
After reviewing each transaction carefully, we have concluded that this is a display bug which has been reported internally and will be investigated by engineering. All of the users involved did not have double purchases in their transaction history and only seems to be displayed on the developers side. Thank you to everyone who actively helped us with the investigation.
Hey, I got the same issue and a youtuber was purchasing a gamepass in my game Dog Simulator
I realized this was posted almost 2 years ago, but this has happened again…
You’ll see he purchases the Extra Slots gamepass, this gives you +2 slots for the Pickups Inventory, and roblox asked him to buy it again when prompted, thinking he’d get more space, but this is not the case.
Hey, following @AspectType’s post, I had the same exact issue pop up with another user. I waited three days to see if the automatic three-day processing period would return the Robux, but it never did according to the user.
This case follows the same exact process as AspectType posted above. The user was prompted to purchase the gamepass, purchased it, then was prompted again and purchased it again.
Here’s the client’s purchase history (the user has stated that they are okay with their username / profile being used in this report):
When the user contacted Customer Support, they were unable to get a viable response, and were redirected to the game developer to help them:
Hello Justin,
Thank you for contacting Roblox Customer Support. The features that a game offers via passes, in-game purchases, or with a game in general are determined and maintained by the game developer and not by Roblox. These purchases are non-refundable through Roblox. However, we do recommend that you contact the developer to let them know about the issue you’re experiencing. If you are seeing anything inappropriate on the site or that otherwise breaks the rules, please don’t hesitate to use the Report Abuse feature.
Remember, Roblox has millions of different games to play, so you can always find one you like or even build your own!
Sincerely,
Tricky
Not sure why they would redirect to us about a double-gamepass purchased, but what do I know
To follow up on @Dapale’s post, the duplication was a legitimate duplication. Unlike earlier posts on the thread, the user has been charged for both transactions rather than it being an explicit display bug on the Roblox website. If necessary, we can move the thread to a separate post instead.