Hello, I’m matthewthecowboy!
I am an avid 3D modeler making 3D assets in Blender, and I also have experience in Substance Painter as a texture artist.
I enjoy creating historically-accurate Japanese Weapons and modelling melee weapons in general. I also enjoy creating and using realistic textures on Roblox.
Currently, I’ve worked with a diverse cast of people on many different projects and studios:
- Imperium Production (Main Developer, 3D Artist)
- Chillz Studios (3D Artist, Texture Artist)
- A.W. Apps (Contributor, 3D Artist, Texture Artist)
- BunBun’s Book Basement (3D Artist, Texture Artist)
- SageLunar Studios (3D Artist, Texture Artist)
- Damanox Games (Main Developer, 3D Artist, Texture Artist)
- laughablehaha (3D Artist, Texture Artist, Game Tester)
- VanguardTeam (3D Artist, Texture Artist)
- Parallex Games Simulators (Carry Studios) (3D Artist, Texture Artist)
- Some other commissioned assets in the “one-off” section of this portfolio.
- HelpBot_53 (UGC Collaboration - XH-3 Custom Combat Helmet - 4th March, 2022
- HelpBot_53 (UGC Collaboration - [Red Suji Kabuto] Red Suji Kabuto - 22nd July, 2022
I have also contributed to the Roblox Imagination Challege by creating 2 UGC concepts.
I enjoy developing games on Roblox and I look forward to working with more people soon while gaining newfound experience and knowledge along the way.
Showcase:
The UGC concepts I’ve handpicked are what I consider some of my best UGC concepts, meaning that I have omitted many of my older concepts. More work can be found on my Twitter Handle @MStryker40
All concepts showcased below are within the UGC limits.
Notice: Some concepts may have been rendered differently because they were made during different times.
Cetbang Breechgun and Cetbang Breech Chamber
The Cannon is a Back Accessory.
The Breech Chamber is a Front Accessory.
XH-3 Custom Combat Helm
This is a hat (Head Accessory)
This item is currently on sale on the catalog and is a result of a collaboration between me and @HelpBot_53. Link to item here.
Red Suji Kabuto
This is a hat (Head Accessory)
This item is currently on sale on the catalog and is a result of a collaboration between me and @HelpBot_53. Link to item here.
Development Work:
Important Note: A few pieces of the work shown here dates back to early-mid 2021, so model, texture, image and render quality may vary heavily.
Chillz Studios
Most of the textures used for the models shown here are textured in 512x512. Some of the textures shown here are either untextured or use non-pbr / base-colour textures so that the assets are able to fit the game’s style.
All assets shown are for the game “Build a Boat for Treasure”.
Build a Boat for Treasure
Easter Update 2021
All items here were used in Build a Boat’s 2021 Easter Update
“Futuristic Egg”
“Submarine Egg”
“Rocket Egg”
laughablehaha
All of the textures used for the models shown here are textured in 512x512. I baked my PBR textures into a single 2d image texture to fit the specifications of what the game’s owner wanted.
All assets shown are for the game “Infectious Smile”.
Infectious Smile
Bat Retextures
“Candy Cane” Bat skin that was added in Infectious Smile after the game’s January 4th update.
Other retextures of a baseball bat mesh I edited for Infectious Smile.
Shotgun Retextures
Retextures of a shotgun mesh I edited for Infectious Smile. Most of the retextures I have made here were created with the intent of supplementing the current reskins in the game.
Katana
“Classic” (unskinned) variant
Katana Retextures
Retextures of a Katana mesh I made for Infectious Smile. Most, if not all of the retextures shown here will be replacing the reskins currently in-game.
The retextures and their raritiescan be seen here:
Carry Studios / Parallex Games
All of the textures used for the models shown here are textured in 512x512. Most of the textures shown here are textured in either base-colours or baked non-pbr textures so that they fit the game’s style.
All assets shown are for the game “Bagman Simulator”.
Bagman Simulator
Damanox Games
Most of the textures used for the models shown here are textured in 1024x1024 for maximum quality. Most of the textures on the models shown here also used baked-pbr textures turned into a single 2D image texture.
All assets shown are for the game “The Blizzard”.
(Upcoming) A.W. Apps
Similar to the 3D assets I created for Damanox Games, the textures used for the models shown here are textured in 512x512. Most of the textures shown here are textured in either base-colours or baked non-pbr textures so that they fit the game’s style.
Flee the Facility
FTF accessory sets
FTF Map Contributions
Map: Nuclear Power Plant
Map: Sewer Treatment Plant
BunBun’s Book Basement
All of the textures used for the models shown here are textured in 512x512. Most of the textures shown here are mostly baked non-pbr textures so that they fit the game’s style. However, this may change in the future.
All assets shown are for the game “BunBun’s Book Basement”.
BunBun's Book Basement
One-off Game Contributions / Commissions:
A few pieces of the work shown here dates back to early-mid 2021. As a result, model, texture, image and render quality may vary heavily. Some models may not be textured at all due to commissioner request.
Decaying Winter Cosmetic Submission (Sujibachi Kabuto)
(Above) Accessory in Edit Mode
(Above) Accessory in rendered view
(Above) Accessory ingame (renamed by game creator)
IMPORTANT NOTE: I HAVE MODIFIED THIS ASSET AS A BASE ITEM FOR MY 66th UGC CONCEPT
Personal Projects:
Some of the items shown here may also be found in my artstation, listed in the “Other Showcases” section.
Availability and Pricing:
I am currently not accepting any commissions or work.
Pricing varies heavily depending on what you want me to make. I prefer Robux, but PayPal is also fine.
Contacts:
You may contact me via my twitter handle @MStryker40 or alternatively, send me a message via Discord PM (Discord: AMX-011M Zaku III Zeg (Matthew)#1084). Devforum PMs are also fine.
Other showcases:
ArtStation - Matthew
Steam Community :: STRYKER40 (AMX-011)
Thank you for taking your time to look at my portfolio.
This portfolio will be periodically updated, but as I will now utilize a PDF-style portfolio, this will no longer be my main UGC portfolio.