I used the default terrain tools, and generated some terrain (with the default settings), then clicked the play button. The camera was set inside the terrain, and after 1:23 seconds, it still wasn’t loading (which was when I left). Graphics are set to max, and the only lighting effects are a ColorCorrection and SunRays. My computer has always been able to load games quickly, why now does it not load?
Maybe it is a connection issue. I have been loading into games a bit slower than usual today. I doubt terrain tool is causing the issue.
Does your place currently have any scripts running on enter? Games can often take longer than usual to load if Roblox is under high traffic - which is likely due to it being Friday evening.
Hmm… Might be true, but is roblox really suffering that bad? I mean, it took 1 minute and a half and it still wasn’t loaded. All of the other places in the universe use terrain and load in 5 seconds.
That seems very odd, perhaps save it and reload studio then try again.
Absolutly 0 scripts in the game, other than the default roblox scripts that load in automatically.
The roblox website seems to be loading fine, and the roblox downdetector doesn’t have many reports.
Edit: I restarted my studio two times and still having the problem.
Edit 2: I will try to get into the game in actual roblox instead of studio, and see if that helps.
Edit 3: Inside of the game and the only thing better is that I can zoom out and in. Almost all of the map is loaded and the grass is rotating, it’s like it quit rendering the terrain.
Press shift f3 and look for your ping, if your ping is high you probably have a trash connection and it’s taking longer to load everything
I think I found the problem. StreamingEnabled is on, let me check if turning it off fixes it.
Edit: My ping was extremely high, my internet isn’t that bad. I think it is a roblox problem, then.
StreamingEnabled set to true would make you load faster if anything
Yeah if your ping is super high sometimes what I notice is, when I join a game my ping will be super high and and won’t lower, sometimes rejoining a few times will help and lower your ping and make it load faster.
Well it’s getting better (I guess?), my camera is now in the grass instead of a cave.
Edit: Every time I join the camera is in a different place. Here’s some data from Speedtest.net:
If you want to link the game I can join and see if I am experiencing the same problem, that way we can determine if it’s your internet or the actual game itself.
I cannot do that currently as the game is a “private project”, and I need permission from the owner to let you in, and he is currently offline.
Ah no worries, maybe try going on your phone on cellular, or creating a hotspot, or maybe have one of your other team members join, and try to establish if its a game issue or just your internet issue, and then you can continue to solve the problem once you establish the cause of it
Now I’m really confused, since if I do Shift + P for the freecam, the entire map is loaded. My character just isn’t in there.
Edit: Turns out my CharacterAutoLoads was off, which still doesn’t explain the high ping.
In players service there is a property called “CharacterAutoLoads”, check to see if that is set to false.
Edit: Oof yeah that would do it
Just noticed that a few seconds before you sent that. I’m an idiot.
Edit: Can’t delete the post, and the title of the error is “Upload an image”
I’m having the same issue, except my character has loaded in, and everything is fine, but the camera is stuck…
Hm. That’s odd. Happens to me sometimes. Put a localscript in starter gui and put this code in.
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local cam = game.Workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Custom
Does it happen only in studio, or also in a live game?