Using Built in Debugger for Client Scripts

The wiki explains how, but the setting no longer exists in studio.

Is there a replacement for this older method?

1 Like

A post was merged into an existing topic: Off-topic and bump posts

It doesn’t look like it’s currently supported with APS, at least a few months ago it wasn’t. I disabled APS completely and it didn’t work for me.

We just released Accurate Play Solo, which does not yet have support for debugging client scripts. You can temporarily get around this by enabling the Disable Accurate Play Solo setting. Once we add debugger support we will remove this option entirely.

Source: Lua debugger broken in Studio - #3 by Seranok

(Also, probably should put a little more effort on bumping your posts, it’s actually the first rule on the rules thread. Official Rules of the Roblox Developer Forumit’s spam.)

(Also, probably should put a little more effort on bumping your posts, it’s actually the first rule on the rules thread. Official Rules of the Roblox Developer Forumit’s spam .)

Yeah, someone already warned me about that. Thanks for the help here.