Using the same animation/keyframes for different body parts

I wanna know if this is possible. So for example i wanna animate a sword using the right hand. But then, i want to for example make that sword wieldable in the left hand, but using the same animation but it gets played on the left hand. Would i have to create a whole new animation for that, or is doing something like that possible in the engine?

so you want to mirror the animation? I believe its possible with blender but Im not so sure about roblox studio… you should look into that.

maybe this will help? (sorry if its outdated)