Thanks for the report, this is fixed now
You could potentially parent UI into icon.widget
(or instances within the widget) which is the icon container instance for this
It doesn’t no
for some reason when i die the topbar buttons wont work at all
By the way, gfycat got takendown last year, meaning all gfycat links no longer work. You might wanna replace the link if you still have the original video
Another (more likely) alternative is just to do it when v3 is released since it’s almost ready.
Separate question:
Will you be creating a separate resource topic for v3?
Just in case this answers your question, I’m pretty sure you can change the TopBar+ icons to be anything you’d like, so you can make it your custom icon?
Understandable. Does creating a TopbarPlus object from one script work with objects that may be created from other scripts? (I make the icon using TopbarPlus instead)
I could if I have to, but mine is designed in a bit of a goofy way that preserves the original look as much as possible (tricks with images to connect the bubbles)
i used modifytheme and used {"IconButton", "Size", UDim2.new(5, 0, 1.75, 0)}
to customize the size of topbar
however turns out, the topbar size bugs out.
for some reason the topbar gets shifted to the right slightly in game, but not in studio:
in studio
in game
how do you fix this???
Can there be the possibility on adding support for ImageRectOffset and ImageRectSize? These would be extremely useful for using official Roblox icons for the Topbar, as there’s plugins made for those kind of uses. I am unable to find an API for it so I’m going to be asking here.
It appears it doesn’t actually align with the CoreGui elements.
wait so when will V3 be out? or can we use 2.9.1?
This is true! I’m currently replacing all images and videos and preparing the v3 docs. The v3 docs will completely overwrite the v2 as I don’t want users accidentally using v2
This will need more explanation for me to answer
The iconButton is not the senior most ancestor. Instead you can use:
{"Widget", "MinimumWidth", 44}, -- 44 is the default size
{"Widget", "MinimumHeight", 44},
i tested this now and it works, thanks!
This is fixed now, thanks for your help resolving this in DMs
Hey uhm does setTip not work in v3? Because I get this error: attempt to call missing method ‘setTip’ of table
Hi, how could i fix this?
Are you using the new V3???
fixed it nvm, but i have a new problem can you help?
If i know what you’r problem is, i can try to help you ye