[v3!] TopbarPlus v3.0.0 | Construct intuitive topbar icons; customise them with themes, dropdowns, captions, labels and much more

Still the same
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Hmm, idk then sorry [3 0 charssssss]

I fixed it

Using this
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Hello! Im triying to make a vehicle spawner topbar, everthing works fine except the text isnt changing for when i want to make it say “Remove”, i tried printing when the event happens and it does print it but the topbar doesnt update,is there a way to fix this?

hello so i have this current problem with topbarplus v3, even in the playground, where if i play (in roblox studio), every icon disappears. this also happens in my game. does someone know how to fix it?

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When I set the alignment to the middle when an overflow happens it goes to the left instead of keeping in the middle

anyone?
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This is absolutely fantastic, but I’m noticing a continuous problem where when the Escape Menu is open then closed, TopbarPlus completely disappears, any way to fix this?

Found a fix:

In the EXAMPLES LocalScript located in Explorer Window in StarterPlayer>StarterPlayerScripts>EXAMPLES, at the bottom of the script are these naughty lines of code, Ben, added that Delete all Icons after 5 seconds.

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Is this included for multiple keybinds so that it displays for example Ctrl + V if theres multiple parameters given

Well the code behind setCaptionHint is;

function Icon:setCaptionHint(keyCodeEnum)
	assert(typeof(keyCodeEnum) == "EnumItem", "argument[1] must be a KeyCode EnumItem!")
	self.fakeToggleKey = keyCodeEnum
	self.fakeToggleKeyChanged:Fire(keyCodeEnum)
	self:setCaption("_hotkey_")
	return self
end

so it only gets one argument that have a EnumItem.

But it’s a very good idea! it would be perfect if Ben adds that.

Hey! I noticed when you set hotkeys, the caption text includes the hotkey in a nice little icon, but it stringifies symbol keys like “minus”. Can you use this API to fix this? This will likely not localize well, and looks a little odd.

RobloxStudioBeta_d3uBD2qiNn

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Yeah maybe instead of expecting 1 argument they could expect a table so that i wouldn’t have to unpack everything and it would be useful so that people could add as many keys as they want
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V3!! Does anyone know how to change one of the icons to the other side of the screen, I don’t do much scripting but I’d like to learn and wondering how to change stuff like this.

Thank you!

Sir why do i have 2 icons
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:setAlignment("Left/Right/Center")
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Can we see your icon creation code, so we’ll know how to fix it :slight_smile:

Noticed this too. I wonder why Ben implemented this. CC: @ForeverHD

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Did you place it in StarterPlayerScripts???

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How do you make a number spinner now?

I just used the original one that NanoBlox prepared it in the template