How would I achieve a flash system like the first few seconds of this video:
Basically it’ll display a glowing orb and flares with the origin being where the flash detonated in the 3D space.
Any guide on how to do this?
How would I achieve a flash system like the first few seconds of this video:
Basically it’ll display a glowing orb and flares with the origin being where the flash detonated in the 3D space.
Any guide on how to do this?
i would get the 2D position of when the flash popped. Camera | Documentation - Roblox Creator Hub
then i could have an image of the flash (with an anchor point of 0.5, 0.5), and set it to that position.
very barebones explanation from lazy me, but hope this helps.
the flash effect probably has to be with a particle emitter
you can put a part in front of the player’s camera using a script, then make it have a width like 1
and then set the zindex of the particles to be the distance from the particle emitter to the camera minus half the width of the part
if you use a UI which might be easier you could also use a 2d particle emitter like from this module