The Issue
Anchored parts with velocity applied appear to be having issues with parts transferring from one conveyor to the other. In some cases, parts will just completely stop in their tracks as if they are blocked before eventually being pushed over. The tops of all the parts are aligned and there is no “ledge” for these to be caught on.
This issue happens in both studio and in my live version of the game.
I know for certain behavior was not happening on Friday last week, and I feel somewhat confident it was not happening yesterday or early this morning (at least, not that I noticed). Nothing changed in the build that would alter this behavior in terms of assets, the same build that worked Friday no longer works today.
You can see a video of it happening here.
In the video each separate conveyor is a different color. The objects going over them have a single collider which is a cylinder on it’s side. I show that the physics ownership is always set to me, it is not changing and causing the freeze. The same issue happens at many conveyors where it is going from on to the next, not just in the one place shown.
System Information:
- OS: Windows 11 Pro
- CPU: Intel Core i7-12700K
- GPU: RTX 3070 Ti
- Memory: 50GB