These videos can seamlessly integrate into your overall user experience, serving multiple purposes.
I agree; implementing a cost for video uploads encourages more thoughtful content selection, preventing the upload of multiple iterations of the same video until satisfaction is reached, thereby reducing storage issues associated with unused media.
Why so much robux? This robux requirement will turn off so many small developers since they most likely canāt afford that absurd price for a single video! Iād be better off uploading a video frame by frame than to pay this.
Easy does it.
So youāre telling me if I spent $20 dollars to upload a video and it gets declined, I donāt get my Robux back? Guess Iām keeping my money then.
Lets go canāt wait to use this!
Nvmā¦ but fr tho why ID verified? most places only give you an ID if you get a driverās license also the majority of people donāt have passports so tons of 13+ users will be left out. Will the ID system change in the future to allow school IDās or something like that?
why not make it cost 2k robux for 30 seconds? I mean itās not a bad price but if you were uploading a 5 second video its just not worth it.
so, if thereās a case of a video being falsely rejected and the appeals team not doing their job (happens alot) does that mean the person is screwed?
Thats actually more than I was expecting so good job
BOOOOO!!
Overall, this is a good change, VideoFrames were kinda useless and I hated converting my videos into a spreadsheet then making them play frame by frame. so, a win is a win ĀÆ_(ć)_/ĀÆ
I donāt have as much beef with video privacy as audio privacy since videos were never able to be made public in the past because they didnāt exist until now, and although it would be nice eventually, honestly it would seem much more risky to allow public videos anytime soon as opposed to public audio.
(Theyāve been saying as of recently itās taking time but when they paused it they initially covered up the reason like chickens as if it was all our fault instead of them failing to take action against a few bad actors. I think Iām gonna say it again, they owe us an apology when itās all over.)
Every person who has uploaded a video so far (and everyone who does in the future) will rest easy knowing that it is by default protected from use without the uploaderās knowledge.
Disclaimer: I have no plans to get verified anytime soon
WHOOOOO HOOO! What Iāve been waiting for!
Maximum resolution of 4096x2160
PRE RENDERED CUTSCENES LETS GOOOOOO!!!
Requiring ID, aswell as 2k robux per video pretty much killed any chance of this being useful.
Is there any reason why when I play a video I uploaded I only hear the sound? Whereās the important part?
You specifically say we must be ID-verified yet Iām able to upload a video without being ID-verified. Iām assuming our phone number and/or our ID must be verified?
Upload is gonna fail. Thereās replies like yours up in the topic
I think making stuff expensive for the sake of NSFW or any bad things might mean, thereās just maybe a red flag of the moderation itself.
I hope Roblox keeps their promise on better moderation.
Support.
Please Roblox, change the pricing per video and potentially increase the 30 second limit.
A video for 5 seconds should at least be more cheaper than a 30 second video.
I feel like roblox deserves the money.
Bro, Roblox is a billionaire company with their money tactics - what makes you think they deserve the money.
No one is paying 100 bucks for frames of a video, I could just do that with images if I had the effort to.
Yes, adding 30 seconds video to your experience can enhance your game performance but 2000 robux for just 30 seconds ? Nope. When a game is made, lots of robux and money is invested and sometimes when developers donāt have enough robux to pay the other devs, they do percentage and on top of that, 2000 robux separately for a video cutscene is totally not worth it. Though it depends on what kind of game is being made.
At the moment, it appears that 30 seconds suffices for Robloxās purposes. The time limit likely helps Roblox maintain consistent file sizes for each video, enabling them to estimate storage requirements accurately, improve their content moderation systems for video uploads, and/or deter potential abusers from uploading irrelevant or low-quality videos.
But I understand that in some games, longer durations are desirable, particularly for games with intricate storylines. Iām curious if there is a capability to seamlessly play multiple videos in succession, providing an uninterrupted experience similar to a continuous, immersive cutscene.
Seriously though, why is it that it costs 2000 for it to be ingame for 400 to be on the site (trailer)?
Are they going to increase the trailer price??? I hope not.
Each video upload requires 2000 Robux
2000 robux for a 30 second video?
No, thank you.
I hope thereās a good reason you guys charge 2000 robux for a 30 second video, such as a networking limitation, or a technical limitation in general.
If we are already paying 2000 robux, you may as well allow us to upload more than just 3 videos per 30 days, itās extremely underwhelming.
I enjoy the functionality of videos (I really do), however the restrictions and the price as well as the max allowed quantity of said thing are just disappointing, and as I said, underwhelming.
I hope to see an increased amount of monthly video uploads allowed, longer videos (30 seconds is not enough in cases such as a TV show, or an animated PC), and a reduced price, because you have to consider not everyone has the funds to pay 2000 robux.
For the trailer, I believe itās 500 robux [ it shows in mine ]. And I donāt think they would increase the trailer price.