ViewportFrame Release

This is the first thing I see on a Friday after coming home from school. This is amazing and can’t wait for this to be used in-game and not just Studio. :heart:

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This is cool! I tried it out on Solaris: x.com

I did notice that the anti-aliasing is causing a noticeable outline around the items, though. I assume this’ll be fixed?

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Rotating the objects(that are rotated) inside the frame act weird… Notice how the part rises up and down a bit due to perspective. Don’t have any quick ideas on how to sort this.

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Can’t wait to be able to use it for my games, this opens up a lot of cool possibilities!

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This will make for some easy to make inventory screens, especially when you have custom items. :+1:

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This should still work on SurfaceGuis if the SurfaceGui isn’t in workspace (and uses Adornee). The semantics of parts-inside-surfacegui-inside-workspace where parts are kinda in workspace but kinda aren’t were very unclear so for now we disabled rendering of viewportframe if it’s in workspace.

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You can set the backgroundcolor of the viewport frame to the same color as whatever you’re placing it on to fix that.

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How resource intensive is the ViewportFrame compared to an ImageLabel?

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Very excited to use this

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If you take a look at the tweet I linked, you’ll see why that doesn’t work. Plus, what even is the color of the weapon from? The sky? If that’s the case, a single color won’t work (although it will reduce how noticeable the outline is).

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Any plans to support particles in this in the near future?

(AND OMGOMGOMG YES FINALLY YES YES YES YES YES YES YES THANK YOU FOR THIS!)

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Yes yes beautiful, but GifFrames when?

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Will we see the addition of multiple cameras to Roblox such to allow things like multiplayer games and different views?

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you mean co-op?

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This is such an amazing addition. I already know that a lot of really awesome things will be made with it. :slight_smile:

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Nice, no more hacky code :slight_smile:

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This is perfect…

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Yay. =)

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Imagine Rocket League splitscreen or something in Roblox. Or imagine a ViewportFrame except it can see the entire environment and not just a specific object.

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OMG YESS!!! I HAVE BEEN DREAMING OF SOMETHING LIKE THIS FOR SO LONG!!

Saves me from making 100 decals for shops!!

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