Volumetric smokes clouds from Counter Strike 2

I’ve being wanting to make this for a while, it’s now I got some time.

Here’s the demonstration (sorry if low quality):

I’m problem I’m getting however is that some particle emitters don’t emit when I’m far away on high graphics and I’m still finding a fix

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This is very well done! Do you use flipbooks for your smoke?

It’s actually just a single image which scales up really fast

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This volumetric smoke looks great! Nice job on it!