VR framework update again

I actually have a video this time!

I recycled some core script code and added custom VR Panels.
also some new stuff - Tool Collisions, Better Networking, more optimizations, head locked = true.
coming soon - Custom inventory system, More checks, Redo the teleportation move option, Actual use for the VR Panels.

Thanks for reading!

Game link:
https://www.roblox.com/games/6472165453/VR-Physics-testing?refPageId=2ee67ed9-c086-430e-b2d6-e071648d1214

Update, Version 1 is out:

13 Likes

Looks Nice. Good Job :slight_smile:

can you open the testing grounds :sob: childish emoji alert (nerd)

Sure!

doing it right now

because Roblox reply system

Add support for people who have to play in sitting mode. None of the current VR games I’ve tried has rotate locomotion

You should be able to sit down and recenter and your head will be centered around that spot.
You already have thumbstick movement and snap turning.

When opening the chat, you can’t close it or walk around.

Press B on your right controller to close chat or press A on the big red x button on the top right of chat.

HTC Vive doesn’t have those buttons.

OH, I will see what I can do.
This framework was revolved around oculus products.

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Is good!!!

Me,Likey!!!

Great job!

Keep up the great work!!!

1 Like