Way to Ignore Default Roblox Lua Script Errors

As a Roblox developer, it is currently too hard to view my own potential script errors when, AFAIK default Roblox scripts that I do not want to fork and attempt to fix myself, are causing errors.

If Roblox is able to address this issue, it would improve my game development experience as I would be able to ignore things that are mostly outside of my control.

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I think this is an issue with Google Analytics module and not Roblox itself.

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